Shadow Nidorina counters
poisonPoison-type Female Grunt ยท slot 2Grunt
CP
2,809
Attack
225.1
x1.2 Shadow
Defense
137.8
x0.83 Shadow
HP
113
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 10.000 | 100% | 5.0 s 1.0 charged | 92% HP left on average | |
| 2 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 9.729 | 100% | 4.5 s 1.0 charged | 93% HP left on average | |
| 3 | normalScratch groundHigh HorsepowernormalSwift | 9.407 | 100% | 5.0 s 1.0 charged | 91% HP left on average | |
| 4 | normalScratch groundHigh HorsepowernormalSwift | 9.407 | 100% | 5.0 s 1.0 charged | 91% HP left on average | |
| 5 | steelMetal Sound darkDark PulsedarkFoul Play | 8.677 | 100% | 5.5 s 1.3 charged | 89% HP left on average | |
| 6 | groundMud Shot groundEarthquakegroundDrill Run | 7.681 | 100% | 5.5 s 1.3 charged | 88% HP left on average | |
| 7 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 7.073 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 8 | groundMud-Slap groundEarthquakegroundDrill Run | 7.050 | 100% | 6.0 s 0.3 charged | 85% HP left on average | |
| 9 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 6.879 | 100% | 6.5 s 1.3 charged | 83% HP left on average | |
| 10 | steelMetal Sound waterHydro CannonwaterHydro Pump | 6.808 | 100% | 5.5 s 1.3 charged | 83% HP left on average | |
| 11 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 6.727 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 12 | groundMud Shot groundEarthquakegroundDrill Run | 6.721 | 100% | 5.5 s 1.3 charged | 84% HP left on average | |
| 13 | poisonAcid rockPower GemrockRock Slide | 6.523 | 100% | 6.6 s 1.5 charged | 76% HP left on average | |
| 14 | icePowder Snow iceBlizzardrockRock Slide | 5.665 | 100% | 6.6 s 1.5 charged | 75% HP left on average | |
| 15 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.622 | 100% | 7.3 s 1.5 charged | 77% HP left on average | |
| 16 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.564 | 100% | 7.3 s 1.5 charged | 76% HP left on average | |
| 17 | groundMud-Slap groundEarthquakegroundDrill Run | 5.464 | 100% | 6.6 s 1.5 charged | 77% HP left on average | |
| 18 | darkSnarl darkDark PulsedarkBrutal Swing | 5.418 | 100% | 6.6 s 1.5 charged | 71% HP left on average | |
| 19 | electricThunder Shock electricThunderelectricDischarge | 5.293 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 20 | electricVolt Switch electricWild ChargeelectricZap Cannon | 5.077 | 88% | 6.7 s 1.4 charged | 70% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.