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PoGoBud
Raid Hour · YveltalNext · 19h 3m

Shadow Nidorina counters

poisonPoison-type Female Grunt · slot 2Grunt
CP
2,809
Attack
225.1
x1.2 Shadow
Defense
137.8
x0.83 Shadow
HP
113

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Poison Sting / Poison Fang

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Nidorina
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
10.000
100%4.5 s
1.0 charged
96% HP left on average
2
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
10.000
100%5.0 s
1.0 charged
93% HP left on average
3
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
10.000
100%5.0 s
1.0 charged
93% HP left on average
4
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
8.625
100%6.5 s
2.0 charged
88% HP left on average
5
Steelix
dragonDragon Tail
groundEarthquakepsychicPsychic Fangs
7.950
100%10.0 s
2.0 charged
87% HP left on average
6
Probopass
rockRock Throw
steelMagnet BombrockRock Slide
6.900
100%8.5 s
2.0 charged
86% HP left on average
7
Gholdengo
ghostHex
ghostShadow BallrockPower Gem
6.769
100%6.5 s
2.0 charged
85% HP left on average
8
Galarian Stunfisk
groundMud Shot
groundEarthquakesteelFlash Cannon
6.677
100%8.5 s
2.0 charged
85% HP left on average
9
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
6.531
100%5.5 s
2.0 charged
85% HP left on average
10
Solgaleo
fireFire Spin
psychicPsychic FangssteelIron Head
6.486
100%6.5 s
2.0 charged
85% HP left on average
11
Blacephalon
fireIncinerate
fireMind BlownfireOverheat
6.400
100%5.5 s
1.0 charged
84% HP left on average
12
Nihilego
poisonAcid
rockPower GemrockRock Slide
6.273
100%6.5 s
2.0 charged
84% HP left on average
13
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
6.171
100%6.5 s
2.0 charged
84% HP left on average
14
Jirachi
psychicConfusion
psychicPsychicsteelDoom Desire
5.909
100%6.5 s
2.0 charged
83% HP left on average
15
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashnormalGiga Impact
5.793
100%7.5 s
2.0 charged
83% HP left on average
16
Kingambit
steelMetal Sound
darkDark PulsedarkFoul Play
5.735
100%5.5 s
2.0 charged
83% HP left on average
17
Shadow Steelix
electricThunder Fang
groundEarthquakepsychicPsychic Fangs
5.679
100%8.0 s
2.0 charged
82% HP left on average
18
Zygarde (Complete)
dragonDragon Tail
groundEarthquakegroundBulldoze
5.672
100%8.5 s
2.0 charged
82% HP left on average
19
Revavroom
steelMetal Sound
fireOverheatsteelGyro Ball
5.567
100%7.5 s
2.0 charged
82% HP left on average
20
Greninja
waterWater Shuriken
waterHydro CannonwaterHydro Pump
5.536
100%5.0 s
1.0 charged
82% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.