Shadow Loudred counters
normalNormal-type Male Grunt ยท slot 2Grunt
CP
2,844
Attack
253.9
x1.2 Shadow
Defense
97.7
x0.83 Shadow
HP
128
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick fightingClose CombatfightingLow Sweep | 7.701 | 100% | 5.5 s 1.1 charged | 86% HP left on average | |
| 2 | fightingCounter fightingClose CombatrockRock Slide | 7.700 | 100% | 5.0 s 0.0 charged | 86% HP left on average | |
| 3 | fightingCounter fightingClose CombatfightingLow Sweep | 7.350 | 100% | 5.0 s 0.0 charged | 85% HP left on average | |
| 4 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 7.244 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 5 | electricThunder Shock fightingSuperpowersteelDouble Iron Bash | 6.800 | 100% | 4.5 s 1.0 charged | 84% HP left on average | |
| 6 | psychicPsycho Cut fightingSacred SwordsteelIron Head | 6.263 | 100% | 4.5 s 1.0 charged | 81% HP left on average | |
| 7 | dragonDragon Breath dragonDragon ClawrockAncient Power | 6.247 | 100% | 6.6 s 1.4 charged | 69% HP left on average | |
| 8 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 6.226 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 9 | dragonDragon Breath dragonDragon ClawrockAncient Power | 6.014 | 100% | 6.6 s 1.4 charged | 63% HP left on average | |
| 10 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.958 | 100% | 5.0 s 1.0 charged | 77% HP left on average | |
| 11 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 5.867 | 100% | 5.0 s 1.0 charged | 70% HP left on average | |
| 12 | fightingKarate Chop fightingClose CombatfightingCross Chop | 5.757 | 100% | 4.5 s 1.0 charged | 82% HP left on average | |
| 13 | normalScratch groundHigh HorsepowernormalSwift | 5.719 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 14 | ghostShadow Claw dragonDragon PulseghostShadow Force | 5.711 | 100% | 7.7 s 1.5 charged | 57% HP left on average | |
| 15 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 5.126 | 100% | 4.5 s 0.0 charged | 78% HP left on average | |
| 16 | normalScratch groundHigh HorsepowernormalSwift | 4.438 | 100% | 5.0 s 1.0 charged | 75% HP left on average | |
| 17 | fightingCounter fightingFocus BlastpsychicPsystrike | 4.175 | 100% | 5.0 s 0.0 charged | 73% HP left on average | |
| 18 | bugFury Cutter grassFrenzy PlantgrassLeaf Blade | 4.138 | 100% | 5.0 s 1.0 charged | 75% HP left on average | |
| 19 | dragonDragon Tail groundEarthquakedragonOutrage | 3.808 | 100% | 8.3 s 1.5 charged | 68% HP left on average | |
| 20 | fightingCounter fightingAura SpherefightingFocus Blast | 3.790 | 100% | 5.0 s 0.0 charged | 71% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.