Skip to content
PoGoBud

Shadow Glalie counters

iceIce-type Female Grunt ยท slot 3Grunt
CP
4,534
Attack
302.2
x1.2 Shadow
Defense
180.9
x0.83 Shadow
HP
124

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Frost Breath / Gyro Ball

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Glalie
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
steelDouble Iron BashfightingSuperpower
6.875
100%4.5 s
1.0 charged
85% HP left on average
2
Shadow Empoleon
steelMetal Sound
steelFlash CannonwaterHydro Cannon
5.567
100%5.5 s
1.0 charged
82% HP left on average
3
Victini
normalQuick Attack
fireV-createfireOverheat
5.400
100%5.5 s
1.0 charged
81% HP left on average
4
Heatran
fireFire Spin
fireFire BlaststeelIron Head
5.057
100%8.0 s
1.0 charged
80% HP left on average
5
Cetitan
icePowder Snow
fightingSuperpowersteelHeavy Slam
4.767
100%5.5 s
1.0 charged
79% HP left on average
6
Volcanion
fireIncinerate
fireOverheatwaterHydro Pump
4.629
100%8.0 s
1.0 charged
78% HP left on average
7
Jirachi
psychicConfusion
steelDoom DesirefightingAura Sphere
4.500
100%6.5 s
1.0 charged
78% HP left on average
8
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
4.425
100%5.5 s
1.0 charged
77% HP left on average
9
Alolan Sandslash
ghostShadow Claw
steelGyro BallgroundDrill Run
4.400
100%7.5 s
1.0 charged
77% HP left on average
10
Hisuian Avalugg
icePowder Snow
rockRock SlidedarkCrunch
4.333
100%6.5 s
1.0 charged
77% HP left on average
11
Lapras
psychicPsywave
waterSparkling AriawaterHydro Pump
4.259
100%10.0 s
1.0 charged
77% HP left on average
12
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
4.214
100%6.5 s
1.0 charged
76% HP left on average
13
Shadow Heatran
fireFire Spin
fireFire BlaststeelIron Head
4.214
100%8.0 s
1.0 charged
76% HP left on average
14
Empoleon
steelMetal Sound
steelFlash CannonwaterHydro Cannon
4.175
100%8.0 s
1.0 charged
76% HP left on average
15
Shadow Walrein
waterWaterfall
waterWater PulsegroundEarthquake
4.143
100%8.0 s
1.0 charged
76% HP left on average
16
Kingambit
steelMetal Sound
steelIron HeaddarkDark Pulse
3.938
100%6.5 s
1.0 charged
75% HP left on average
17
Solgaleo
fireFire Spin
steelIron HeadfireFlamethrower
3.929
100%8.0 s
1.0 charged
75% HP left on average
18
Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
3.886
100%5.5 s
1.0 charged
74% HP left on average
19
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
3.881
100%7.5 s
1.0 charged
74% HP left on average
20
Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
3.857
100%6.5 s
1.0 charged
74% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme