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PoGoBattler

Shadow Aurorus counters

rockiceIce-type Female Grunt ยท slot 3Grunt
CP
6,031
Attack
343.4
x1.2 Shadow
Defense
182.0
x0.83 Shadow
HP
169

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Frost Breath / Weather Ball (Ice)

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Aurorus
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
steelDouble Iron BashfightingSuperpower
6.111
100%4.5 s
1.0 charged
84% HP left on average
2
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.531
100%5.0 s
1.0 charged
82% HP left on average
3
Cetitan
icePowder Snow
fightingSuperpowersteelHeavy Slam
4.400
100%5.5 s
1.0 charged
77% HP left on average
4
Jirachi
psychicConfusion
steelDoom DesirefightingAura Sphere
3.938
100%6.5 s
1.0 charged
75% HP left on average
5
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
3.933
100%5.5 s
1.0 charged
75% HP left on average
6
Snorlax
psychicPsywave
fightingSuperpowersteelHeavy Slam
3.400
100%5.5 s
1.0 charged
71% HP left on average
7
Genesect
bugFury Cutter
steelMagnet BombbugX-Scissor
3.311
100%5.5 s
1.0 charged
70% HP left on average
8
Genesect (Burn)
bugFury Cutter
steelMagnet BombfireTechno Blast (Fire)
3.311
100%5.5 s
1.0 charged
70% HP left on average
9
Genesect (Chill)
bugFury Cutter
steelMagnet BombbugX-Scissor
3.311
100%5.5 s
1.0 charged
70% HP left on average
10
Genesect (Douse)
bugFury Cutter
steelMagnet BombwaterTechno Blast (Water)
3.311
100%5.5 s
1.0 charged
70% HP left on average
11
Genesect (Shock)
bugFury Cutter
steelMagnet BombelectricTechno Blast (Electric)
3.311
100%5.5 s
1.0 charged
70% HP left on average
12
Golisopod
waterWaterfall
waterAqua JetwaterLiquidation
3.208
100%6.5 s
1.0 charged
69% HP left on average
13
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
3.190
100%6.5 s
1.0 charged
69% HP left on average
14
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
3.161
100%5.0 s
1.0 charged
68% HP left on average
15
Feraligatr
waterWaterfall
waterHydro CannonwaterHydro Pump
3.111
100%6.5 s
1.0 charged
68% HP left on average
16
Magmortar
fightingKarate Chop
fightingBrick BreakgroundScorching Sands
3.080
100%5.5 s
1.0 charged
68% HP left on average
17
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
3.055
100%5.5 s
1.0 charged
67% HP left on average
18
Primarina
waterWaterfall
waterHydro CannonwaterSparkling Aria
3.000
100%6.5 s
1.0 charged
67% HP left on average
19
Shadow Magnezone
steelMetal Sound
steelFlash CannonsteelMirror Shot
2.940
100%5.5 s
1.0 charged
66% HP left on average
20
Shadow Snorlax
psychicPsywave
fightingSuperpowersteelHeavy Slam
2.863
100%5.5 s
1.0 charged
65% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.