Shadow Sealeo counters
icewaterIce-type Female Grunt ยท slot 2Grunt
CP
3,682
Attack
259.1
x1.2 Shadow
Defense
150.1
x0.83 Shadow
HP
134
You 2 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 6.883 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 2 | fightingLow Kick fightingClose CombatfightingSecret Sword | 5.876 | 100% | 5.5 s 1.1 charged | 83% HP left on average | |
| 3 | electricThunder Shock fightingSuperpowerfightingDynamic Punch | 5.837 | 100% | 5.5 s 1.1 charged | 82% HP left on average | |
| 4 | bugFury Cutter bugX-ScissorflyingAerial Ace | 5.113 | 100% | 5.5 s 1.1 charged | 80% HP left on average | |
| 5 | fightingDouble Kick fightingClose CombatgrassLeaf Blade | 4.980 | 100% | 5.0 s 1.0 charged | 78% HP left on average | |
| 6 | rockRollout grassSeed BombdragonOutrage | 4.786 | 100% | 6.5 s 1.3 charged | 57% HP left on average | |
| 7 | psychicPsywave fightingSuperpowernormalHyper Beam | 4.728 | 100% | 5.5 s 1.1 charged | 79% HP left on average | |
| 8 | dragonDragon Tail electricFusion BoltrockStone Edge | 4.624 | 100% | 6.5 s 1.3 charged | 77% HP left on average | |
| 9 | dragonDragon Breath fightingFocus BlastrockAncient Power | 4.624 | 100% | 6.6 s 1.3 charged | 77% HP left on average | |
| 10 | ghostShadow Claw ghostShadow ForcerockAncient Power | 4.589 | 100% | 6.5 s 1.0 charged | 73% HP left on average | |
| 11 | dragonDragon Breath dragonDraco MeteordragonSpacial Rend | 4.384 | 100% | 7.6 s 1.5 charged | 75% HP left on average | |
| 12 | fightingDouble Kick grassTrailblazegroundEarthquake | 4.350 | 100% | 6.5 s 1.3 charged | 77% HP left on average | |
| 13 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 4.329 | 100% | 6.5 s 1.3 charged | 72% HP left on average | |
| 14 | dragonDragon Breath dragonGlaive RushdragonOutrage | 4.138 | 100% | 5.5 s 1.1 charged | 75% HP left on average | |
| 15 | fightingLow Kick fightingSuperpowergrassSolar Beam | 4.119 | 100% | 5.5 s 1.0 charged | 71% HP left on average | |
| 16 | dragonDragon Breath fightingAura SphereelectricThunder | 4.044 | 100% | 5.5 s 1.1 charged | 72% HP left on average | |
| 17 | grassVine Whip grassPower WhipgrassEnergy Ball | 3.958 | 100% | 6.5 s 1.0 charged | 71% HP left on average | |
| 18 | dragonDragon Breath fightingAura SpheregrassSolar Beam | 3.941 | 100% | 5.5 s 1.1 charged | 71% HP left on average | |
| 19 | grassVine Whip grassLeaf BladerockRock Slide | 3.926 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 20 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 3.917 | 100% | 7.5 s 1.1 charged | 69% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.