Shadow Alolan Ninetales counters
icefairyIce-type Female Grunt ยท slot 2Grunt
CP
4,961
Attack
315.6
x1.2 Shadow
Defense
212.8
x0.83 Shadow
HP
116
You 2 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Feint Attack / Dazzling GleamPowder Snow / Dazzling GleamCharm / Dazzling GleamFeint Attack / Ice BeamPowder Snow / Ice BeamCharm / Ice BeamFeint Attack / BlizzardPowder Snow / BlizzardCharm / BlizzardFeint Attack / PsyshockPowder Snow / PsyshockCharm / PsyshockFeint Attack / Weather Ball (Ice)Powder Snow / Weather Ball (Ice)Charm / Weather Ball (Ice)
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 7.071 | 100% | 4.5 s 1.0 charged | 85% HP left on average | |
| 2 | steelMetal Claw steelBehemoth BashfightingClose Combat | 4.494 | 100% | 7.5 s 1.4 charged | 75% HP left on average | |
| 3 | steelMetal Sound steelIron HeaddarkDark Pulse | 4.091 | 100% | 6.5 s 1.2 charged | 72% HP left on average | |
| 4 | fairyFairy Wind steelGigaton HammersteelHeavy Slam | 3.969 | 100% | 6.5 s 1.2 charged | 74% HP left on average | |
| 5 | fightingDouble Kick steelIron HeadrockStone Edge | 3.664 | 100% | 8.2 s 1.5 charged | 67% HP left on average | |
| 6 | steelMetal Claw steelBehemoth BladefightingClose Combat | 3.637 | 100% | 8.0 s 0.5 charged | 72% HP left on average | |
| 7 | fireEmber fireBlast BurnfireHeat Wave | 3.551 | 100% | 5.5 s 1.1 charged | 69% HP left on average | |
| 8 | poisonPoison Jab fightingSecret SwordwaterAqua Jet | 3.550 | 100% | 6.5 s 1.2 charged | 59% HP left on average | |
| 9 | psychicPsywave steelHeavy SlamnormalHyper Beam | 3.433 | 100% | 7.1 s 1.2 charged | 70% HP left on average | |
| 10 | darkSucker Punch fightingDynamic PunchfightingBrick Break | 3.147 | 67% | 7.0 s 0.9 charged | 47% HP left on average | |
| 11 | poisonPoison Jab fightingSuperpowerbugLunge | 3.094 | 100% | 6.5 s 1.2 charged | 56% HP left on average | |
| 12 | fireEmber fireBlast BurnfireHeat Wave | 3.067 | 100% | 5.5 s 1.1 charged | 63% HP left on average | |
| 13 | fairyGeomancy fightingClose CombatfairyMoonblast | 3.025 | 100% | 8.2 s 1.5 charged | 61% HP left on average | |
| 14 | waterWaterfall waterHydro CannonfairyMoonblast | 2.847 | 100% | 8.2 s 1.5 charged | 58% HP left on average | |
| 15 | fightingLow Kick fightingSuperpowernormalStomp | 2.838 | 100% | 5.5 s 1.1 charged | 53% HP left on average | |
| 16 | fightingLow Kick steelIron HeadrockRock Slide | 2.800 | 67% | 5.8 s 0.7 charged | 46% HP left on average | |
| 17 | normalQuick Attack rockStone EdgefightingClose Combat | 2.773 | 100% | 7.5 s 1.1 charged | 51% HP left on average | |
| 18 | fightingLow Kick fightingClose CombatwaterHydro Cannon | 2.724 | 67% | 6.3 s 1.2 charged | 48% HP left on average | |
| 19 | fightingDouble Kick steelIron HeadfireFlame Charge | 2.707 | 100% | 8.2 s 1.5 charged | 56% HP left on average | |
| 20 | poisonPoison Sting poisonSludge BombwaterAqua Tail | 2.680 | 100% | 6.5 s 1.1 charged | 58% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.