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PoGoBud

Shadow Golurk counters

groundghostGround-type Male Grunt ยท slot 3Grunt
CP
6,114
Attack
404.0
x1.2 Shadow
Defense
172.7
x0.83 Shadow
HP
132

You 0 shields, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Golurk
#PokemonMovesPowerWinsTimeResult
1
Ursaluna
normalScratch
iceIce PunchgroundHigh Horsepower
3.059
100%7.6 s
1.3 charged
60% HP left on average
2
Shadow Obstagoon
ghostLick
darkNight SlashnormalHyper Beam
2.851
100%6.5 s
1.3 charged
50% HP left on average
3
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
2.789
100%5.0 s
1.0 charged
63% HP left on average
4
Gogoat
grassVine Whip
grassLeaf BladegrassSeed Bomb
2.777
100%5.5 s
1.0 charged
61% HP left on average
5
Tyranitar
darkBite
darkBrutal SwingdarkCrunch
2.682
100%5.0 s
1.0 charged
56% HP left on average
6
Shadow Ursaluna
normalScratch
iceIce PunchgrassTrailblaze
2.583
100%6.5 s
1.3 charged
52% HP left on average
7
Cetitan
icePowder Snow
iceAvalancheiceIcicle Spear
2.357
100%5.5 s
1.0 charged
58% HP left on average
8
Shadow Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
2.276
100%5.0 s
1.0 charged
54% HP left on average
9
Shadow Tyranitar
darkBite
darkBrutal SwingdarkCrunch
2.260
100%5.0 s
1.0 charged
48% HP left on average
10
Kyurem
dragonDragon Breath
iceBlizzardiceGlaciate
2.246
100%5.5 s
1.0 charged
55% HP left on average
11
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
2.240
100%5.0 s
1.0 charged
55% HP left on average
12
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
2.240
100%5.0 s
1.0 charged
55% HP left on average
13
Keldeo
fightingLow Kick
waterAqua JetwaterHydro Pump
2.188
100%5.5 s
1.0 charged
54% HP left on average
14
Sceptile
grassBullet Seed
grassFrenzy PlantgrassLeaf Blade
2.127
100%5.0 s
1.0 charged
49% HP left on average
15
Overqwil
poisonPoison Sting
darkDark PulseghostShadow Ball
2.009
100%5.5 s
1.0 charged
41% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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