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PoGoBud

Shadow Machamp counters

fightingGiovanni ยท slot 2Boss
CP
8,644
Attack
505.3
x1.2 Shadow
Defense
211.7
x0.83 Shadow
HP
138

You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Bullet Punch / Dynamic Punch

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Machamp
#PokemonMovesPowerWinsTimeResult
1
Empoleon
waterWaterfall
flyingDrill PeckwaterHydro Cannon
1.965
100%14.0 s
3.0 charged
49% HP left on average
2
Shadow Empoleon
steelMetal Sound
flyingDrill PeckwaterHydro Cannon
1.835
100%11.5 s
3.0 charged
46% HP left on average
3
Zapdos
electricThunder Shock
flyingDrill PeckelectricZap Cannon
1.750
100%10.5 s
3.0 charged
43% HP left on average
4
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
1.595
100%11.5 s
3.0 charged
37% HP left on average
5
Victini
psychicConfusion
psychicPsyshockfireV-create
1.562
100%13.5 s
3.0 charged
36% HP left on average
6
Zekrom
dragonDragon Breath
electricWild ChargeelectricFusion Bolt
1.559
100%13.5 s
3.0 charged
36% HP left on average
7
Armarouge
fireIncinerate
psychicPsyshockfireHeat Wave
1.514
100%12.0 s
3.0 charged
34% HP left on average
8
Zeraora
electricVolt Switch
electricWild ChargeelectricPlasma Fists
1.430
100%11.5 s
3.0 charged
30% HP left on average
9
Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
1.430
100%14.5 s
3.0 charged
30% HP left on average
10
Skeledirge
fireIncinerate
fireBlast BurnfairyDisarming Voice
1.345
100%14.5 s
3.0 charged
26% HP left on average
11
Shadow Magneton
electricVolt Switch
electricZap CannonsteelMagnet Bomb
1.319
100%11.5 s
3.0 charged
24% HP left on average
12
Charizard
flyingWing Attack
flyingAir CutterfireOverheat
1.306
100%11.5 s
3.0 charged
23% HP left on average
13
Shadow Zekrom
dragonDragon Breath
electricWild ChargeelectricFusion Bolt
1.301
100%13.5 s
3.0 charged
23% HP left on average
14
Shadow Milotic
waterWaterfall
waterSurfwaterAqua Tail
1.255
100%14.0 s
3.0 charged
20% HP left on average
15
Shadow Zapdos
electricThunder Shock
flyingDrill PeckelectricZap Cannon
1.250
100%10.5 s
2.0 charged
20% HP left on average
16
Moltres
flyingWing Attack
flyingFlyflyingSky Attack
1.207
100%13.5 s
3.0 charged
17% HP left on average
17
Shadow Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
1.193
100%14.5 s
3.0 charged
16% HP left on average
18
Bronzong
psychicConfusion
psychicPsyshockpsychicPsychic
1.182
100%13.5 s
3.0 charged
15% HP left on average
19
Lunala
psychicConfusion
psychicFuture SightfairyMoonblast
1.170
100%12.0 s
1.0 charged
15% HP left on average
20
Shadow Golisopod
ghostShadow Claw
flyingAerial AcewaterLiquidation
1.158
100%13.5 s
3.0 charged
14% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.