Shadow Machamp counters
You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostHex fireBlast BurnfairyDisarming Voice | 1.597 | 100% | 14.1 s 3.2 charged | 37% HP left on average | |
| 2 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 1.435 | 100% | 10.5 s 2.1 charged | 28% HP left on average | |
| 3 | fireEmber psychicPsyshockfireHeat Wave | 1.363 | 100% | 10.5 s 2.0 charged | 25% HP left on average | |
| 4 | fireIncinerate fireOverheatwaterScald | 1.344 | 50% | 11.3 s 2.1 charged | 28% HP left on average | |
| 5 | psychicConfusion psychicPsyshockfireV-create | 1.343 | 100% | 13.5 s 3.1 charged | 24% HP left on average | |
| 6 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 1.297 | 100% | 16.6 s 3.8 charged | 21% HP left on average | |
| 7 | waterWaterfall flyingAerial AcewaterAqua Jet | 1.247 | 100% | 14.1 s 3.2 charged | 17% HP left on average | |
| 8 | dragonDragon Tail groundEarthquakedragonOutrage | 1.209 | 100% | 17.1 s 3.9 charged | 16% HP left on average | |
| 9 | fireFire Spin steelIron HeadfireFlamethrower | 1.204 | 50% | 11.6 s 2.0 charged | 26% HP left on average | |
| 10 | dragonDragon Breath waterAqua TaildragonOutrage | 1.187 | 60% | 14.2 s 3.1 charged | 16% HP left on average | |
| 11 | fireFire Spin psychicPsychic FangssteelIron Head | 1.157 | 50% | 11.3 s 2.1 charged | 24% HP left on average | |
| 12 | waterWaterfall flyingDrill PeckwaterHydro Cannon | 1.125 | 50% | 9.6 s 1.6 charged | 26% HP left on average | |
| 13 | steelMetal Sound flyingDrill PeckwaterHydro Cannon | 1.098 | 50% | 7.8 s 1.4 charged | 26% HP left on average | |
| 14 | psychicConfusion fairyDazzling GleamsteelDoom Desire | 1.077 | 50% | 11.8 s 2.1 charged | 17% HP left on average | |
| 15 | waterWater Gun waterSurfwaterLiquidation | 1.062 | 50% | 14.4 s 2.5 charged | 20% HP left on average | |
| 16 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 1.054 | 50% | 14.9 s 2.3 charged | 12% HP left on average | |
| 17 | fireFire Spin fireFire BlaststeelIron Head | 1.053 | 50% | 10.9 s 1.8 charged | 23% HP left on average | |
| 18 | steelMetal Claw fairyMoonblaststeelBehemoth Bash | 1.049 | 50% | 10.8 s 1.8 charged | 23% HP left on average | |
| 19 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 1.002 | 50% | 11.3 s 2.1 charged | 17% HP left on average | |
| 20 | flyingWing Attack flyingFlyflyingSky Attack | 0.972 | 50% | 12.8 s 1.7 charged | 11% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.