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PoGoBud

Shadow Persian counters

normalGiovanni ยท slot 1Boss
CP
4,792
Attack
335.2
x1.2 Shadow
Defense
183.5
x0.83 Shadow
HP
111

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Scratch / Play Rough

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Persian
#PokemonMovesPowerWinsTimeResult
1
Shadow Mewtwo
fightingCounter
fightingFocus BlastpsychicPsystrike
1.607
100%7.0 s
0.0 charged
38% HP left on average
2
Shadow Conkeldurr
fightingCounter
fightingDynamic PunchfightingFocus Blast
1.548
100%7.0 s
0.0 charged
35% HP left on average
3
Shadow Haxorus
fightingCounter
dragonDragon ClawgroundEarthquake
1.393
100%7.0 s
0.0 charged
28% HP left on average
4
Shadow Machamp
fightingCounter
fightingClose CombatfightingDynamic Punch
1.389
100%7.0 s
0.0 charged
28% HP left on average
5
Shadow Hariyama
fightingForce Palm
fightingClose CombatfightingDynamic Punch
1.389
100%7.5 s
0.0 charged
28% HP left on average
6
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
1.350
100%11.0 s
3.0 charged
26% HP left on average
7
Aggron
dragonDragon Tail
rockMeteor BeamfightingBrick Break
1.324
100%12.5 s
3.0 charged
24% HP left on average
8
Stakataka
rockRock Throw
rockStone EdgesteelFlash Cannon
1.184
100%14.5 s
1.0 charged
16% HP left on average
9
Shadow Heatran
bugBug Bite
fireFire BlaststeelIron Head
1.180
100%12.0 s
1.0 charged
15% HP left on average
10
Skeledirge
darkBite
fireBlast BurnfireTorch Song
1.175
100%13.5 s
3.0 charged
15% HP left on average
11
Shadow Blaziken
fightingCounter
fightingAura SpherefightingFocus Blast
1.157
100%7.0 s
0.0 charged
14% HP left on average
12
Nihilego
poisonAcid
poisonGunk ShotrockRock Slide
1.123
100%14.0 s
3.0 charged
11% HP left on average
13
Aegislash (Shield)
psychicPsycho Cut
steelGyro BallghostShadow Ball
1.117
100%14.0 s
3.0 charged
10% HP left on average
14
Heatran
bugBug Bite
fireFire BlaststeelIron Head
1.106
100%14.5 s
1.0 charged
10% HP left on average
15
Doublade
bugFury Cutter
fightingSacred SwordsteelIron Head
1.091
100%11.0 s
3.0 charged
8% HP left on average
16
Coalossal
fireIncinerate
rockRock SlidefireFlame Charge
1.080
100%14.5 s
3.0 charged
7% HP left on average
17
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
1.065
100%15.0 s
3.0 charged
6% HP left on average
18
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
1.056
100%14.0 s
3.0 charged
5% HP left on average
19
Breloom
fightingForce Palm
fightingDynamic PunchgrassGrass Knot
0.991
0%8.0 s
1.0 charged
0% HP left on average
20
Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
0.991
0%8.0 s
1.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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