Shadow Persian counters
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Scratch / Foul Play
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingCounter fightingClose CombatrockRock Slide | 3.522 | 100% | 8.5 s 1.0 charged | 72% HP left on average | |
| 2 | fightingCounter fightingClose CombatfightingLow Sweep | 3.241 | 100% | 10.5 s 1.0 charged | 69% HP left on average | |
| 3 | fightingCounter fightingClose CombatfightingLow Sweep | 3.082 | 100% | 8.5 s 1.0 charged | 68% HP left on average | |
| 4 | fightingDouble Kick fightingSacred SwordsteelIron Head | 2.233 | 100% | 11.0 s 3.0 charged | 55% HP left on average | |
| 5 | fightingDouble Kick fightingSacred SwordrockRock Slide | 2.233 | 100% | 11.0 s 3.0 charged | 55% HP left on average | |
| 6 | fightingCounter fightingFocus BlastpsychicPsystrike | 1.722 | 100% | 7.0 s 1.0 charged | 42% HP left on average | |
| 7 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 1.534 | 100% | 7.5 s 1.0 charged | 35% HP left on average | |
| 8 | normalScratch groundHigh HorsepowernormalSwift | 1.511 | 100% | 12.0 s 3.0 charged | 34% HP left on average | |
| 9 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.495 | 100% | 11.0 s 3.0 charged | 33% HP left on average | |
| 10 | normalScratch groundHigh HorsepowernormalSwift | 1.469 | 100% | 11.0 s 3.0 charged | 32% HP left on average | |
| 11 | fightingCounter fightingClose CombatfightingDynamic Punch | 1.458 | 100% | 9.5 s 1.0 charged | 31% HP left on average | |
| 12 | fightingCounter fightingClose CombatfightingDynamic Punch | 1.458 | 100% | 9.5 s 1.0 charged | 31% HP left on average | |
| 13 | fightingCounter bugMegahorngroundDrill Run | 1.417 | 100% | 10.5 s 1.0 charged | 29% HP left on average | |
| 14 | fightingCounter fightingFocus BlastpsychicPsystrike | 1.392 | 100% | 9.5 s 1.0 charged | 28% HP left on average | |
| 15 | fightingCounter fightingClose CombatflyingBrave Bird | 1.350 | 100% | 9.5 s 1.0 charged | 26% HP left on average | |
| 16 | fightingCounter fightingSuperpowerfightingPower-Up Punch | 1.331 | 100% | 10.5 s 2.0 charged | 25% HP left on average | |
| 17 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 1.321 | 100% | 9.5 s 1.0 charged | 24% HP left on average | |
| 18 | fightingForce Palm fightingClose CombatfightingAura Sphere | 1.320 | 100% | 9.5 s 1.0 charged | 24% HP left on average | |
| 19 | fightingLow Kick fightingClose CombatfightingSecret Sword | 1.283 | 100% | 11.0 s 3.0 charged | 22% HP left on average | |
| 20 | fightingCounter fightingClose CombatfightingDynamic Punch | 1.276 | 100% | 8.0 s 1.0 charged | 22% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.