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Shadow Persian counters

normalGiovanni ยท slot 1Boss
CP
4,792
Attack
335.2
x1.2 Shadow
Defense
183.5
x0.83 Shadow
HP
111

You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Scratch / Foul Play

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Persian
#PokemonMovesPowerWinsTimeResult
1
Marshadow
fightingCounter
fightingClose CombatrockRock Slide
3.522
100%8.5 s
1.0 charged
72% HP left on average
2
Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
3.241
100%10.5 s
1.0 charged
69% HP left on average
3
Shadow Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
3.082
100%8.5 s
1.0 charged
68% HP left on average
4
Cobalion
fightingDouble Kick
fightingSacred SwordsteelIron Head
2.233
100%11.0 s
3.0 charged
55% HP left on average
5
Terrakion
fightingDouble Kick
fightingSacred SwordrockRock Slide
2.233
100%11.0 s
3.0 charged
55% HP left on average
6
Shadow Mewtwo
fightingCounter
fightingFocus BlastpsychicPsystrike
1.722
100%7.0 s
1.0 charged
42% HP left on average
7
Shadow Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
1.534
100%7.5 s
1.0 charged
35% HP left on average
8
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
1.511
100%12.0 s
3.0 charged
34% HP left on average
9
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.495
100%11.0 s
3.0 charged
33% HP left on average
10
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
1.469
100%11.0 s
3.0 charged
32% HP left on average
11
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
1.458
100%9.5 s
1.0 charged
31% HP left on average
12
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
1.458
100%9.5 s
1.0 charged
31% HP left on average
13
Shadow Escavalier
fightingCounter
bugMegahorngroundDrill Run
1.417
100%10.5 s
1.0 charged
29% HP left on average
14
Mewtwo
fightingCounter
fightingFocus BlastpsychicPsystrike
1.392
100%9.5 s
1.0 charged
28% HP left on average
15
Galarian Zapdos
fightingCounter
fightingClose CombatflyingBrave Bird
1.350
100%9.5 s
1.0 charged
26% HP left on average
16
Buzzwole
fightingCounter
fightingSuperpowerfightingPower-Up Punch
1.331
100%10.5 s
2.0 charged
25% HP left on average
17
Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
1.321
100%9.5 s
1.0 charged
24% HP left on average
18
Lucario
fightingForce Palm
fightingClose CombatfightingAura Sphere
1.320
100%9.5 s
1.0 charged
24% HP left on average
19
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
1.283
100%11.0 s
3.0 charged
22% HP left on average
20
Shadow Machamp
fightingCounter
fightingClose CombatfightingDynamic Punch
1.276
100%8.0 s
1.0 charged
22% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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