Shadow Persian counters
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Feint Attack / Payback
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingCounter fightingClose CombatfightingDynamic Punch | 3.889 | 100% | 9.0 s 0.0 charged | 74% HP left on average | |
| 2 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 3.019 | 100% | 10.5 s 2.0 charged | 67% HP left on average | |
| 3 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 3.019 | 100% | 10.5 s 2.0 charged | 67% HP left on average | |
| 4 | fightingCounter fightingClose CombatfightingDynamic Punch | 2.778 | 100% | 9.0 s 0.0 charged | 64% HP left on average | |
| 5 | fightingLow Kick fightingClose CombatdarkNight Slash | 2.770 | 100% | 10.5 s 3.0 charged | 64% HP left on average | |
| 6 | fightingLow Kick darkDark PulsedarkFoul Play | 2.770 | 100% | 11.5 s 3.0 charged | 64% HP left on average | |
| 7 | darkBite grassPower WhipgrassEnergy Ball | 2.701 | 100% | 13.5 s 3.0 charged | 63% HP left on average | |
| 8 | fightingKarate Chop fightingClose CombatdarkNight Slash | 2.683 | 100% | 9.5 s 2.0 charged | 63% HP left on average | |
| 9 | fightingCounter fightingUpper HanddarkFoul Play | 2.653 | 100% | 13.0 s 1.0 charged | 62% HP left on average | |
| 10 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 2.619 | 100% | 10.5 s 2.0 charged | 62% HP left on average | |
| 11 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 2.587 | 100% | 10.5 s 2.0 charged | 61% HP left on average | |
| 12 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 2.586 | 100% | 7.5 s 0.0 charged | 61% HP left on average | |
| 13 | fightingCounter fightingClose CombatflyingBrave Bird | 2.571 | 100% | 9.0 s 0.0 charged | 61% HP left on average | |
| 14 | flyingPeck fightingAura SpherefairyDazzling Gleam | 2.541 | 100% | 11.5 s 3.0 charged | 61% HP left on average | |
| 15 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 2.514 | 100% | 9.0 s 0.0 charged | 60% HP left on average | |
| 16 | fightingLow Kick fightingBrick BreakfightingLow Sweep | 2.481 | 100% | 11.5 s 3.0 charged | 60% HP left on average | |
| 17 | fightingLow Kick fightingDrain PunchdarkPayback | 2.481 | 100% | 11.5 s 3.0 charged | 60% HP left on average | |
| 18 | fightingCounter fightingSuperpowerbugLunge | 2.449 | 100% | 11.0 s 2.0 charged | 59% HP left on average | |
| 19 | dragonDragon Tail fightingClose CombatfightingUpper Hand | 2.344 | 100% | 12.0 s 3.0 charged | 57% HP left on average | |
| 20 | fairyGeomancy fightingClose CombatfairyMoonblast | 2.317 | 100% | 12.5 s 3.0 charged | 57% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.