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PoGoBud

Shadow Froslass counters

iceghostGhost-type Male Grunt ยท slot 3Grunt
CP
4,385
Attack
317.7
x1.2 Shadow
Defense
168.6
x0.83 Shadow
HP
113

You 0 shields, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Froslass
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
8.159
100%4.5 s
1.0 charged
88% HP left on average
2
Shadow Bewear
ghostShadow Claw
fightingSuperpowerfightingDrain Punch
5.726
100%5.5 s
1.0 charged
74% HP left on average
3
Golisopod
ghostShadow Claw
waterAqua JetwaterLiquidation
4.900
100%5.5 s
1.0 charged
80% HP left on average
4
Shadow Alolan Muk
darkBite
darkDark PulsedarkBrutal Swing
4.580
100%5.0 s
1.0 charged
76% HP left on average
5
Feraligatr
ghostShadow Claw
darkCrunchwaterHydro Cannon
4.554
100%5.5 s
1.0 charged
78% HP left on average
6
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
4.532
100%5.0 s
1.0 charged
72% HP left on average
7
Shadow Alolan Sandslash
ghostShadow Claw
steelGyro BalldarkNight Slash
4.171
100%5.5 s
1.0 charged
75% HP left on average
8
Alolan Muk
darkBite
darkDark PulsedarkBrutal Swing
4.080
88%6.3 s
1.1 charged
62% HP left on average
9
Centiskorch
fireEmber
fireHeat WavedarkCrunch
4.069
100%5.5 s
1.0 charged
75% HP left on average
10
Shadow Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
3.978
100%5.0 s
1.0 charged
67% HP left on average
11
Pangoro
steelBullet Punch
darkNight SlashsteelIron Head
3.971
100%5.5 s
1.0 charged
70% HP left on average
12
Emboar
fireEmber
fireBlast BurnfireHeat Wave
3.811
100%5.5 s
1.0 charged
74% HP left on average
13
Shadow Golisopod
ghostShadow Claw
waterAqua JetwaterLiquidation
3.758
100%5.5 s
1.0 charged
73% HP left on average
14
Shadow Pangoro
darkSnarl
darkNight SlashsteelIron Head
3.672
100%5.0 s
1.0 charged
71% HP left on average
15
Shadow Feraligatr
ghostShadow Claw
darkCrunchwaterHydro Cannon
3.617
100%5.5 s
1.0 charged
72% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.