Shadow Toucannon counters
normalflyingFlying-type Female Grunt ยท slot 3Grunt
CP
5,778
Attack
404.0
x1.2 Shadow
Defense
164.5
x0.83 Shadow
HP
124
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Rock Smash / Drill Peck
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicPsycho Cut psychicFuture SightdarkDark Pulse | 10.000 | 100% | 6.5 s 1.0 charged | 91% HP left on average | |
| 2 | psychicConfusion psychicFuture SightfairyMoonblast | 8.800 | 100% | 8.5 s 1.0 charged | 89% HP left on average | |
| 3 | fightingLow Kick fightingClose CombaticeIce Punch | 7.519 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 4 | dragonDragon Breath rockAncient PowerdragonDragon Claw | 7.375 | 100% | 6.5 s 1.0 charged | 86% HP left on average | |
| 5 | dragonDragon Tail dragonDragon PulseghostShadow Force | 6.743 | 100% | 8.0 s 1.0 charged | 85% HP left on average | |
| 6 | dragonDragon Breath rockAncient PowerdragonDragon Claw | 6.556 | 100% | 9.5 s 1.0 charged | 85% HP left on average | |
| 7 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 6.375 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 8 | fightingLow Kick fightingClose CombaticeIce Punch | 6.344 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 9 | fireEmber electricWild ChargefireOverheat | 6.292 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 10 | psychicPsycho Cut flyingBrave BirdrockAncient Power | 6.250 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 11 | darkSucker Punch fightingClose CombatelectricThunder Punch | 6.250 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 12 | darkBite fireBlast BurnfireFlamethrower | 6.094 | 100% | 7.0 s 1.0 charged | 84% HP left on average | |
| 13 | flyingPeck rockAncient PowerfightingAura Sphere | 6.000 | 100% | 6.5 s 1.0 charged | 83% HP left on average | |
| 14 | psychicConfusion psychicPsychicpsychicPsybeam | 5.920 | 100% | 8.5 s 1.0 charged | 83% HP left on average | |
| 15 | psychicPsycho Cut electricWild ChargefairyPlay Rough | 5.833 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 16 | fireEmber fireHeat WavefireFlamethrower | 5.500 | 100% | 7.5 s 1.0 charged | 82% HP left on average | |
| 17 | fairyFairy Wind fairyMoonblastflyingFly | 5.464 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 18 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 5.400 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 19 | psychicConfusion fairyMoonblastpsychicPsyshock | 5.250 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 20 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 5.068 | 100% | 6.5 s 1.0 charged | 80% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.