Shadow Toucannon counters
normalflyingFlying-type Female Grunt · slot 3Grunt
CP
5,778
Attack
404.0
x1.2 Shadow
Defense
164.5
x0.83 Shadow
HP
124
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Bullet Seed / Rock Blast
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock rockRock SlideelectricThunderbolt | 9.714 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 2 | dragonDragon Breath iceBlizzardiceGlaciate | 7.917 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 3 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 6.208 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 4 | electricThunder Shock electricThunderelectricThunder Punch | 6.167 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 5 | icePowder Snow iceBlizzardiceIce Punch | 5.958 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 6 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 5.875 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 7 | fireEmber electricWild ChargefireOverheat | 5.833 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 8 | icePowder Snow iceAvalancheiceIcicle Spear | 5.500 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 9 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 5.400 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 10 | electricThunder Shock electricWild ChargenormalSwift | 5.167 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 11 | electricThunder Shock electricThunderelectricThunder Punch | 4.933 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 12 | electricThunder Shock electricWild ChargesteelGyro Ball | 4.815 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 13 | icePowder Snow iceIce PunchwaterSurf | 4.333 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 14 | fireIncinerate fireMind BlownfireOverheat | 4.222 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 15 | fightingLow Kick fightingSuperpowerdarkPayback | 3.941 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 16 | electricThunder Shock electricWild ChargeelectricThunder | 3.667 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 17 | electricThunder Shock electricThunderelectricDischarge | 3.643 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 18 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 3.590 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 19 | bugFury Cutter rockRock BlastwaterWater Pulse | 3.405 | 100% | 5.5 s 1.0 charged | 71% HP left on average | |
| 20 | icePowder Snow iceBlizzardiceIcicle Spear | 3.298 | 100% | 5.5 s 1.0 charged | 70% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.