Shadow Scyther counters
bugflyingFlying-type Female Grunt ยท slot 2Grunt
CP
5,818
Attack
397.8
x1.2 Shadow
Defense
189.2
x0.83 Shadow
HP
113
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock rockRock SlideelectricThunderbolt | 3.789 | 100% | 5.6 s 1.3 charged | 65% HP left on average | |
| 2 | fairyFairy Wind flyingFlyfairyMoonblast | 2.637 | 100% | 5.6 s 1.3 charged | 55% HP left on average | |
| 3 | ghostShadow Claw rockRock SlidefireFire Punch | 2.470 | 100% | 5.6 s 1.3 charged | 45% HP left on average | |
| 4 | poisonAcid rockPower GemrockRock Slide | 2.100 | 100% | 6.6 s 1.6 charged | 38% HP left on average | |
| 5 | rockSmack Down rockRock SlidefightingClose Combat | 1.886 | 100% | 5.9 s 0.3 charged | 43% HP left on average | |
| 6 | fireEmber rockRock SlidefireBlast Burn | 1.878 | 100% | 5.6 s 1.3 charged | 33% HP left on average | |
| 7 | dragonDragon Breath rockAncient PowerghostShadow Force | 1.798 | 88% | 6.6 s 1.5 charged | 39% HP left on average | |
| 8 | ghostShadow Claw electricThunderghostShadow Ball | 1.751 | 63% | 9.3 s 2.0 charged | 33% HP left on average | |
| 9 | rockSmack Down rockRock SlidefireFlamethrower | 1.651 | 100% | 4.5 s 0.0 charged | 36% HP left on average | |
| 10 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 1.580 | 88% | 6.6 s 1.5 charged | 33% HP left on average | |
| 11 | fireEmber rockRock SlidefireBlast Burn | 1.569 | 100% | 5.6 s 1.3 charged | 20% HP left on average | |
| 12 | flyingPeck rockAncient PowerfireFlamethrower | 1.532 | 88% | 6.6 s 1.5 charged | 34% HP left on average | |
| 13 | icePowder Snow iceBlizzardrockAncient Power | 1.468 | 88% | 6.6 s 1.5 charged | 29% HP left on average | |
| 14 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 1.434 | 88% | 9.2 s 2.0 charged | 26% HP left on average | |
| 15 | rockSmack Down steelIron HeadnormalBody Slam | 1.360 | 100% | 8.2 s 2.0 charged | 24% HP left on average | |
| 16 | fairyGeomancy electricThunderfairyMoonblast | 1.339 | 75% | 6.6 s 1.4 charged | 28% HP left on average | |
| 17 | flyingWing Attack flyingBrave BirdrockAncient Power | 1.326 | 75% | 6.4 s 1.4 charged | 25% HP left on average | |
| 18 | dragonDragon Tail dragonOutragenormalHyper Beam | 1.322 | 100% | 8.2 s 2.0 charged | 23% HP left on average | |
| 19 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 1.317 | 88% | 8.3 s 1.6 charged | 21% HP left on average | |
| 20 | fireFire Spin rockStone EdgefireFire Blast | 1.292 | 100% | 9.5 s 2.0 charged | 21% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.