Shadow Scyther counters
bugflyingFlying-type Female Grunt ยท slot 2Grunt
CP
5,818
Attack
397.8
x1.2 Shadow
Defense
189.2
x0.83 Shadow
HP
113
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock rockRock SlideelectricThunderbolt | 4.307 | 100% | 5.6 s 1.3 charged | 69% HP left on average | |
| 2 | rockRock Throw rockStone EdgesteelFlash Cannon | 4.109 | 100% | 6.1 s 0.3 charged | 67% HP left on average | |
| 3 | fairyFairy Wind flyingFlyfairyMoonblast | 3.000 | 100% | 5.6 s 1.3 charged | 62% HP left on average | |
| 4 | ghostShadow Claw rockRock SlidefireFire Punch | 2.740 | 100% | 5.6 s 1.3 charged | 51% HP left on average | |
| 5 | poisonAcid rockPower GemrockRock Slide | 2.492 | 100% | 6.6 s 1.6 charged | 48% HP left on average | |
| 6 | fireEmber rockRock SlidefireBlast Burn | 2.383 | 100% | 5.6 s 1.3 charged | 44% HP left on average | |
| 7 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 2.358 | 100% | 7.8 s 1.6 charged | 55% HP left on average | |
| 8 | dragonDragon Breath rockAncient PowerghostShadow Force | 2.215 | 100% | 6.6 s 1.6 charged | 47% HP left on average | |
| 9 | rockSmack Down rockRock SlidefightingClose Combat | 2.157 | 100% | 5.9 s 0.3 charged | 50% HP left on average | |
| 10 | rockRock Throw rockPower GemrockRock Slide | 2.049 | 88% | 7.1 s 0.6 charged | 39% HP left on average | |
| 11 | ghostShadow Claw electricThunderghostShadow Ball | 2.001 | 100% | 9.1 s 2.0 charged | 43% HP left on average | |
| 12 | fireEmber rockRock SlidefireBlast Burn | 1.936 | 100% | 5.6 s 1.3 charged | 32% HP left on average | |
| 13 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 1.923 | 100% | 6.6 s 1.6 charged | 42% HP left on average | |
| 14 | rockSmack Down rockRock SlidefireFlamethrower | 1.910 | 100% | 4.5 s 0.0 charged | 45% HP left on average | |
| 15 | flyingPeck rockAncient PowerfireFlamethrower | 1.816 | 100% | 6.6 s 1.6 charged | 41% HP left on average | |
| 16 | fairyGeomancy electricThunderfairyMoonblast | 1.705 | 100% | 6.6 s 1.6 charged | 35% HP left on average | |
| 17 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 1.643 | 100% | 7.2 s 0.6 charged | 35% HP left on average | |
| 18 | flyingWing Attack waterHydro CannonflyingAerial Ace | 1.625 | 88% | 5.6 s 1.1 charged | 34% HP left on average | |
| 19 | flyingAir Slash flyingSky AttackflyingAir Cutter | 1.544 | 100% | 8.2 s 2.0 charged | 33% HP left on average | |
| 20 | flyingWing Attack flyingBrave BirdrockAncient Power | 1.524 | 75% | 6.4 s 1.4 charged | 33% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.