Shadow Delphox counters
firepsychicFire-type Female Grunt ยท slot 3Grunt
CP
6,571
Attack
418.4
x1.2 Shadow
Defense
208.7
x0.83 Shadow
HP
118
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Scratch / PsychicFire Spin / PsychicZen Headbutt / PsychicScratch / FlamethrowerFire Spin / FlamethrowerZen Headbutt / FlamethrowerScratch / Flame ChargeFire Spin / Flame ChargeZen Headbutt / Flame ChargeScratch / Fire BlastFire Spin / Fire BlastZen Headbutt / Fire BlastScratch / Mystical FireFire Spin / Mystical FireZen Headbutt / Mystical FireScratch / PsyshockFire Spin / PsyshockZen Headbutt / Psyshock
Best counters against Fire Spin / Psyshock
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.963 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.367 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.472 | 100% | 5.0 s 1.0 charged | 78% HP left on average | |
| 4 | darkBite rockStone EdgedarkBrutal Swing | 3.938 | 100% | 5.0 s 1.0 charged | 75% HP left on average | |
| 5 | darkBite darkDark PulsedarkBrutal Swing | 3.490 | 100% | 5.0 s 1.0 charged | 71% HP left on average | |
| 6 | darkBite rockStone EdgedarkBrutal Swing | 3.316 | 100% | 5.0 s 1.0 charged | 70% HP left on average | |
| 7 | darkBite darkDark PulsedarkBrutal Swing | 2.825 | 100% | 5.0 s 1.0 charged | 65% HP left on average | |
| 8 | dragonDragon Breath dragonGlaive RushdragonOutrage | 2.133 | 100% | 6.0 s 1.0 charged | 53% HP left on average | |
| 9 | fightingKarate Chop darkNight SlashrockRock Slide | 1.480 | 100% | 5.5 s 1.0 charged | 32% HP left on average | |
| 10 | dragonDragon Tail groundEarth PowerwaterHydro Pump | 1.459 | 100% | 7.5 s 2.0 charged | 31% HP left on average | |
| 11 | dragonDragon Tail groundEarthquakegroundBulldoze | 1.443 | 100% | 7.5 s 2.0 charged | 31% HP left on average | |
| 12 | electricThunder Shock electricWild ChargeelectricThunder | 1.387 | 100% | 5.5 s 1.0 charged | 28% HP left on average | |
| 13 | darkSucker Punch ghostShadow BallghostShadow Punch | 1.314 | 100% | 5.5 s 1.0 charged | 24% HP left on average | |
| 14 | darkSnarl darkDarkest LariatdarkDark Pulse | 1.264 | 100% | 6.5 s 2.0 charged | 21% HP left on average | |
| 15 | ghostHex ghostShadow BallghostShadow Sneak | 1.210 | 100% | 6.5 s 2.0 charged | 17% HP left on average | |
| 16 | dragonDragon Tail darkBrutal SwingdarkCrunch | 1.201 | 100% | 10.0 s 2.0 charged | 17% HP left on average | |
| 17 | dragonDragon Tail groundEarth PowerwaterHydro Pump | 1.194 | 100% | 7.5 s 2.0 charged | 16% HP left on average | |
| 18 | darkSucker Punch darkPaybackrockAncient Power | 1.182 | 100% | 7.5 s 2.0 charged | 15% HP left on average | |
| 19 | dragonDragon Breath dragonOutrageelectricThunder | 1.157 | 100% | 8.5 s 2.0 charged | 14% HP left on average | |
| 20 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 1.151 | 100% | 7.5 s 2.0 charged | 13% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.