Shadow Delphox counters
firepsychicFire-type Female Grunt ยท slot 3Grunt
CP
6,571
Attack
418.4
x1.2 Shadow
Defense
208.7
x0.83 Shadow
HP
118
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Scratch / PsychicFire Spin / PsychicZen Headbutt / PsychicScratch / FlamethrowerFire Spin / FlamethrowerZen Headbutt / FlamethrowerScratch / Flame ChargeFire Spin / Flame ChargeZen Headbutt / Flame ChargeScratch / Fire BlastFire Spin / Fire BlastZen Headbutt / Fire BlastScratch / Mystical FireFire Spin / Mystical FireZen Headbutt / Mystical FireScratch / PsyshockFire Spin / PsyshockZen Headbutt / Psyshock
Best counters against Scratch / Mystical Fire
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw ghostShadow BallghostShadow Sneak | 3.162 | 100% | 7.5 s 2.0 charged | 68% HP left on average | |
| 2 | darkSucker Punch ghostShadow BallghostShadow Punch | 3.100 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 3 | darkSucker Punch ghostShadow BallghostShadow Punch | 3.100 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 4 | ghostShadow Claw ghostShadow BalldarkFoul Play | 2.925 | 100% | 5.5 s 1.0 charged | 66% HP left on average | |
| 5 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 2.365 | 100% | 5.0 s 1.0 charged | 58% HP left on average | |
| 6 | darkBite darkDark PulsedarkBrutal Swing | 2.292 | 100% | 5.0 s 1.0 charged | 56% HP left on average | |
| 7 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 2.069 | 100% | 6.5 s 1.0 charged | 52% HP left on average | |
| 8 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 2.069 | 100% | 6.5 s 1.0 charged | 52% HP left on average | |
| 9 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 1.652 | 100% | 9.5 s 2.0 charged | 39% HP left on average | |
| 10 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 1.568 | 100% | 8.0 s 2.0 charged | 36% HP left on average | |
| 11 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 1.557 | 100% | 8.0 s 2.0 charged | 36% HP left on average | |
| 12 | darkBite groundEarthquakegroundBulldoze | 1.453 | 100% | 9.5 s 2.0 charged | 31% HP left on average | |
| 13 | electricThunder Shock electricWild ChargeelectricThunder | 1.430 | 100% | 5.5 s 1.0 charged | 30% HP left on average | |
| 14 | normalLock-On rockStone EdgegroundEarthquake | 1.355 | 100% | 9.5 s 2.0 charged | 26% HP left on average | |
| 15 | poisonAcid rockPower GemrockRock Slide | 1.348 | 100% | 6.5 s 2.0 charged | 26% HP left on average | |
| 16 | ghostHex ghostShadow BalldarkCrunch | 1.286 | 100% | 6.5 s 2.0 charged | 22% HP left on average | |
| 17 | darkBite rockStone EdgedarkBrutal Swing | 1.224 | 100% | 8.0 s 2.0 charged | 18% HP left on average | |
| 18 | waterWater Gun waterSurfwaterLiquidation | 1.216 | 100% | 8.5 s 2.0 charged | 18% HP left on average | |
| 19 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 1.194 | 100% | 8.0 s 2.0 charged | 16% HP left on average | |
| 20 | waterWaterfall waterHydro PumpwaterSurf | 1.183 | 100% | 8.5 s 2.0 charged | 15% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.