Shadow Infernape counters
firefightingFighting-type Female Grunt ยท slot 3Grunt
CP
5,745
Attack
404.0
x1.2 Shadow
Defense
169.6
x0.83 Shadow
HP
119
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 5.883 | 100% | 7.0 s 1.0 charged | 81% HP left on average | |
| 2 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 5.883 | 100% | 7.5 s 1.0 charged | 81% HP left on average | |
| 3 | normalQuick Attack psychicPsyshockpsychicPsychic | 5.185 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 4 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 5.174 | 100% | 8.5 s 1.2 charged | 75% HP left on average | |
| 5 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.750 | 100% | 5.0 s 1.0 charged | 76% HP left on average | |
| 6 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.750 | 100% | 5.0 s 1.0 charged | 76% HP left on average | |
| 7 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 4.437 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 8 | ghostHex ghostShadow BallfireBlast Burn | 4.397 | 100% | 6.5 s 1.0 charged | 75% HP left on average | |
| 9 | dragonDragon Breath dragonDraco MeteorwaterAqua Tail | 4.322 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 10 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 4.254 | 100% | 6.5 s 1.0 charged | 76% HP left on average | |
| 11 | fireIncinerate psychicPsyshockfireHeat Wave | 4.136 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 12 | dragonDragon Breath psychicMist BallpsychicPsychic | 3.942 | 100% | 7.5 s 1.0 charged | 74% HP left on average | |
| 13 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.886 | 100% | 5.0 s 1.0 charged | 71% HP left on average | |
| 14 | dragonDragon Breath dragonDraco MeteorrockStone Edge | 3.833 | 100% | 7.5 s 1.0 charged | 71% HP left on average | |
| 15 | fightingLow Kick waterAqua JetwaterHydro Pump | 3.656 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 16 | flyingWing Attack flyingAir CutterfireOverheat | 3.647 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 17 | waterWater Gun waterHydro PumpwaterAqua Tail | 3.629 | 100% | 6.5 s 1.0 charged | 61% HP left on average | |
| 18 | dragonDragon Tail groundEarthquakegroundBulldoze | 3.605 | 100% | 8.0 s 1.2 charged | 66% HP left on average | |
| 19 | poisonAcid poisonGunk ShotrockRock Slide | 3.319 | 100% | 6.5 s 1.0 charged | 69% HP left on average | |
| 20 | dragonDragon Breath dragonDraco MeteorrockStone Edge | 3.136 | 100% | 7.5 s 1.0 charged | 64% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.