Shadow Luxray counters
electricElectric-type Female Grunt · slot 3Grunt
CP
6,214
Attack
421.5
x1.2 Shadow
Defense
174.8
x0.83 Shadow
HP
124
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Snarl / Wild Charge
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick fightingSuperpowerdarkPayback | 6.091 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 2 | groundMud Shot groundEarthquakegroundSand Tomb | 5.606 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 3 | groundMud Shot groundEarthquakegroundSand Tomb | 4.744 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 4 | groundMud-Slap groundEarthquakegroundDrill Run | 4.409 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 5 | groundMud-Slap groundEarthquakegroundSand Tomb | 3.756 | 100% | 8.0 s 1.0 charged | 73% HP left on average | |
| 6 | psychicPsycho Cut darkPaybackdarkDark Pulse | 3.333 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 7 | normalScratch normalSwiftfireFire Punch | 2.958 | 100% | 9.5 s 1.0 charged | 66% HP left on average | |
| 8 | darkBite groundEarthquakegroundBulldoze | 2.837 | 100% | 8.0 s 2.0 charged | 65% HP left on average | |
| 9 | fireIncinerate groundDrill RungroundScorching Sands | 2.708 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 10 | ghostShadow Claw ghostShadow BallghostShadow Sneak | 2.600 | 100% | 7.5 s 2.0 charged | 62% HP left on average | |
| 11 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 2.483 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 12 | darkBite groundEarthquakegroundBulldoze | 1.968 | 100% | 8.0 s 2.0 charged | 49% HP left on average | |
| 13 | fireIncinerate fireMind BlownfireOverheat | 1.652 | 100% | 5.5 s 1.0 charged | 39% HP left on average | |
| 14 | groundMud Shot groundEarth PowergrassSeed Bomb | 1.447 | 100% | 6.5 s 2.0 charged | 31% HP left on average | |
| 15 | groundMud-Slap groundEarthquakegrassFrenzy Plant | 1.352 | 100% | 8.0 s 2.0 charged | 26% HP left on average | |
| 16 | groundMud Shot groundPrecipice BladesgroundEarthquake | 1.260 | 100% | 7.5 s 2.0 charged | 21% HP left on average | |
| 17 | groundSand Attack groundEarthquakegroundEarth Power | 1.259 | 100% | 7.5 s 2.0 charged | 21% HP left on average | |
| 18 | groundSand Attack groundEarthquakegroundEarth Power | 1.202 | 100% | 7.5 s 2.0 charged | 17% HP left on average | |
| 19 | dragonDragon Breath electricWild ChargedarkCrunch | 1.194 | 100% | 7.5 s 2.0 charged | 16% HP left on average | |
| 20 | dragonDragon Tail groundEarthquakedarkCrunch | 1.172 | 100% | 9.5 s 2.0 charged | 15% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.