Shadow Galvantula counters
bugelectricElectric-type Female Grunt ยท slot 3Grunt
CP
4,741
Attack
369.1
x1.2 Shadow
Defense
146.0
x0.83 Shadow
HP
113
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | normalScratch fireFire PunchgroundHigh Horsepower | 4.921 | 100% | 5.5 s 1.2 charged | 70% HP left on average | |
| 2 | groundMud Shot fireFire BlastfireFire Punch | 4.746 | 100% | 5.5 s 1.2 charged | 69% HP left on average | |
| 3 | groundMud Shot rockRock SlidegroundEarthquake | 3.744 | 100% | 5.5 s 1.2 charged | 67% HP left on average | |
| 4 | ghostShadow Claw rockRock SlidefireFire Punch | 3.137 | 100% | 5.5 s 1.2 charged | 59% HP left on average | |
| 5 | electricThunder Shock rockRock SlidenormalHyper Beam | 3.130 | 100% | 5.5 s 1.2 charged | 64% HP left on average | |
| 6 | dragonDragon Tail groundEarthquakedragonOutrage | 2.980 | 90% | 8.0 s 1.8 charged | 47% HP left on average | |
| 7 | fireEmber fireOverheatfireFire Punch | 2.558 | 90% | 5.5 s 1.1 charged | 51% HP left on average | |
| 8 | fireEmber fireBlast BurnfireHeat Wave | 2.553 | 90% | 5.5 s 1.1 charged | 49% HP left on average | |
| 9 | poisonPoison Sting fireWeather Ball (Fire)poisonSludge Bomb | 2.445 | 100% | 4.5 s 1.0 charged | 57% HP left on average | |
| 10 | electricThunder Shock fireHeat WaverockAncient Power | 2.293 | 90% | 5.5 s 1.1 charged | 51% HP left on average | |
| 11 | fireFire Fang fireOverheatfireFusion Flare | 2.229 | 90% | 6.0 s 0.2 charged | 50% HP left on average | |
| 12 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.223 | 100% | 7.8 s 1.8 charged | 48% HP left on average | |
| 13 | dragonDragon Tail groundEarthquakedragonOutrage | 2.200 | 70% | 7.6 s 1.6 charged | 33% HP left on average | |
| 14 | bugFury Cutter normalTechno Blast (Normal)bugX-Scissor | 2.147 | 90% | 5.5 s 1.1 charged | 51% HP left on average | |
| 15 | bugFury Cutter iceTechno Blast (Ice)bugX-Scissor | 2.147 | 90% | 5.5 s 1.1 charged | 51% HP left on average | |
| 16 | bugFury Cutter waterTechno Blast (Water)bugX-Scissor | 2.147 | 90% | 5.5 s 1.1 charged | 51% HP left on average | |
| 17 | bugFury Cutter bugX-ScissorelectricTechno Blast (Electric) | 2.147 | 90% | 5.5 s 1.1 charged | 51% HP left on average | |
| 18 | fireEmber fireHeat WavebugBug Buzz | 2.136 | 90% | 5.5 s 1.1 charged | 48% HP left on average | |
| 19 | bugFury Cutter bugX-ScissordarkNight Slash | 2.052 | 90% | 5.6 s 1.2 charged | 48% HP left on average | |
| 20 | groundMud Shot fireFire BlastdragonOutrage | 2.039 | 80% | 7.4 s 1.6 charged | 32% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.