Shadow Galvantula counters
bugelectricElectric-type Female Grunt ยท slot 3Grunt
CP
4,741
Attack
369.1
x1.2 Shadow
Defense
146.0
x0.83 Shadow
HP
113
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Volt Switch / Cross Poison
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | normalScratch fireFire PunchgroundHigh Horsepower | 8.846 | 100% | 5.5 s 1.0 charged | 89% HP left on average | |
| 2 | groundMud Shot rockRock SlidegroundEarthquake | 5.971 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 3 | dragonDragon Tail groundEarthquakedragonOutrage | 4.370 | 100% | 7.5 s 2.0 charged | 77% HP left on average | |
| 4 | fireFire Fang fireOverheatfireFusion Flare | 4.119 | 100% | 5.0 s 0.0 charged | 76% HP left on average | |
| 5 | electricThunder Shock rockRock SlidenormalHyper Beam | 3.667 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 6 | grassVine Whip poisonSludgepoisonSludge Bomb | 3.522 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 7 | fireFire Fang fireOverheatfireFusion Flare | 3.392 | 100% | 6.0 s 0.0 charged | 71% HP left on average | |
| 8 | poisonPoison Sting fireWeather Ball (Fire)poisonSludge Bomb | 3.350 | 100% | 4.5 s 1.0 charged | 70% HP left on average | |
| 9 | groundMud Shot rockRock SlidegroundEarthquake | 3.190 | 100% | 8.5 s 2.0 charged | 69% HP left on average | |
| 10 | icePowder Snow iceAvalancheiceIcicle Spear | 3.178 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 11 | bugFury Cutter bugX-ScissorgrassLeaf Blade | 3.025 | 100% | 5.0 s 1.0 charged | 67% HP left on average | |
| 12 | electricThunder Shock fireFlamethrowerelectricWild Charge | 2.962 | 100% | 5.5 s 1.0 charged | 66% HP left on average | |
| 13 | dragonDragon Tail groundEarthquakedarkCrunch | 2.962 | 100% | 9.5 s 2.0 charged | 66% HP left on average | |
| 14 | rockSmack Down rockRock WreckerrockStone Edge | 2.958 | 100% | 7.0 s 1.0 charged | 66% HP left on average | |
| 15 | dragonDragon Tail groundEarthquakedragonOutrage | 2.941 | 100% | 7.5 s 2.0 charged | 66% HP left on average | |
| 16 | ghostShadow Claw rockRock SlidefireFire Punch | 2.917 | 100% | 5.5 s 1.0 charged | 66% HP left on average | |
| 17 | electricThunder Shock fireHeat WaverockAncient Power | 2.823 | 100% | 5.5 s 1.0 charged | 65% HP left on average | |
| 18 | fireEmber fireHeat WavebugBug Buzz | 2.625 | 100% | 5.5 s 1.0 charged | 62% HP left on average | |
| 19 | poisonPoison Sting rockStone EdgegroundEarthquake | 2.614 | 100% | 7.5 s 2.0 charged | 62% HP left on average | |
| 20 | dragonDragon Tail groundEarthquakedarkCrunch | 2.610 | 100% | 9.5 s 2.0 charged | 62% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.