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PoGoBud
Raid Hour · YveltalNext · 23h 59m

Shadow Galvantula counters

bugelectricElectric-type Female Grunt · slot 3Grunt
CP
4,741
Attack
369.1
x1.2 Shadow
Defense
146.0
x0.83 Shadow
HP
113

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Fury Cutter / Energy Ball

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Galvantula
#PokemonMovesPowerWinsTimeResult
1
Marshadow
ghostShadow Claw
rockRock SlidefireFire Punch
5.400
100%5.5 s
1.0 charged
81% HP left on average
2
Emboar
fireEmber
fireBlast BurnfireHeat Wave
4.700
100%5.5 s
1.0 charged
79% HP left on average
3
Hisuian Typhlosion
fireEmber
fireOverheatfireFire Punch
4.667
100%5.5 s
1.0 charged
79% HP left on average
4
Melmetal
electricThunder Shock
rockRock SlidenormalHyper Beam
4.080
100%5.5 s
1.0 charged
75% HP left on average
5
Shadow Emboar
fireEmber
fireBlast BurnfireHeat Wave
3.760
100%5.5 s
1.0 charged
73% HP left on average
6
Zapdos
electricThunder Shock
fireHeat WaverockAncient Power
3.240
100%5.5 s
1.0 charged
69% HP left on average
7
Mimikyu
ghostShadow Claw
ghostShadow BallghostShadow Sneak
3.162
100%7.5 s
2.0 charged
68% HP left on average
8
Centiskorch
fireEmber
fireHeat WavebugBug Buzz
2.917
100%5.5 s
1.0 charged
66% HP left on average
9
Blacephalon
fireIncinerate
fireMind BlownfireOverheat
2.850
100%5.5 s
1.0 charged
65% HP left on average
10
Genesect
bugFury Cutter
normalTechno Blast (Normal)bugX-Scissor
2.760
100%5.5 s
1.0 charged
64% HP left on average
11
Genesect (Chill)
bugFury Cutter
iceTechno Blast (Ice)bugX-Scissor
2.760
100%5.5 s
1.0 charged
64% HP left on average
12
Genesect (Douse)
bugFury Cutter
waterTechno Blast (Water)bugX-Scissor
2.760
100%5.5 s
1.0 charged
64% HP left on average
13
Genesect (Shock)
bugFury Cutter
bugX-ScissorelectricTechno Blast (Electric)
2.760
100%5.5 s
1.0 charged
64% HP left on average
14
Scizor
bugFury Cutter
bugX-ScissordarkNight Slash
2.720
100%5.5 s
1.0 charged
63% HP left on average
15
Machamp
fightingKarate Chop
rockStone EdgerockRock Slide
2.700
100%5.5 s
1.0 charged
63% HP left on average
16
Shadow Zapdos
electricThunder Shock
fireHeat WaverockAncient Power
2.700
100%5.5 s
1.0 charged
63% HP left on average
17
Shadow Entei
fireFire Fang
fireOverheatfireFire Blast
2.694
100%6.0 s
0.0 charged
63% HP left on average
18
Shadow Reshiram
fireFire Fang
fireOverheatfireFusion Flare
2.667
100%6.0 s
0.0 charged
63% HP left on average
19
Monferno
fireEmber
fireFlame WheelfireFlamethrower
2.580
100%5.5 s
1.0 charged
61% HP left on average
20
Fletchinder
fireEmber
fireHeat WavefireFlame Charge
2.520
100%5.5 s
1.0 charged
60% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.