Shadow Galvantula counters
bugelectricElectric-type Female Grunt ยท slot 3Grunt
CP
4,741
Attack
369.1
x1.2 Shadow
Defense
146.0
x0.83 Shadow
HP
113
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Fury Cutter / Discharge
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw ghostShadow BallghostShadow Sneak | 3.000 | 100% | 7.5 s 2.0 charged | 67% HP left on average | |
| 2 | normalScratch fireFire PunchnormalSwift | 2.630 | 100% | 5.0 s 1.0 charged | 62% HP left on average | |
| 3 | dragonDragon Tail groundEarthquakedragonOutrage | 2.323 | 100% | 8.5 s 2.0 charged | 57% HP left on average | |
| 4 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 1.879 | 100% | 7.5 s 2.0 charged | 47% HP left on average | |
| 5 | dragonDragon Tail groundEarthquakedragonOutrage | 1.682 | 100% | 8.5 s 2.0 charged | 41% HP left on average | |
| 6 | normalScratch fireFire PunchgroundHigh Horsepower | 1.614 | 100% | 5.5 s 2.0 charged | 38% HP left on average | |
| 7 | dragonDragon Breath ghostShadow ForcerockAncient Power | 1.591 | 100% | 7.0 s 2.0 charged | 37% HP left on average | |
| 8 | groundMud Shot fireFire BlastfireFire Punch | 1.569 | 100% | 5.5 s 2.0 charged | 36% HP left on average | |
| 9 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 1.545 | 100% | 7.0 s 2.0 charged | 35% HP left on average | |
| 10 | groundMud Shot fireFire BlastdragonOutrage | 1.516 | 100% | 8.0 s 2.0 charged | 34% HP left on average | |
| 11 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 1.493 | 100% | 8.0 s 2.0 charged | 33% HP left on average | |
| 12 | fireFire Fang rockStone EdgerockWeather Ball (Rock) | 1.457 | 100% | 7.0 s 2.0 charged | 31% HP left on average | |
| 13 | groundMud Shot rockRock SlidegroundEarthquake | 1.431 | 100% | 9.0 s 2.0 charged | 30% HP left on average | |
| 14 | poisonPoison Jab rockStone EdgegroundEarthquake | 1.401 | 100% | 9.0 s 2.0 charged | 29% HP left on average | |
| 15 | dragonDragon Breath fireOverheatfireFusion Flare | 1.379 | 100% | 7.0 s 2.0 charged | 28% HP left on average | |
| 16 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.379 | 100% | 7.5 s 2.0 charged | 28% HP left on average | |
| 17 | dragonDragon Tail groundEarthquakedarkCrunch | 1.375 | 100% | 10.0 s 2.0 charged | 27% HP left on average | |
| 18 | groundMud Shot rockRock SlidegroundEarthquake | 1.333 | 100% | 5.5 s 2.0 charged | 25% HP left on average | |
| 19 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.333 | 100% | 7.5 s 2.0 charged | 25% HP left on average | |
| 20 | dragonDragon Tail dragonClanging ScalesfireFlamethrower | 1.324 | 100% | 7.0 s 2.0 charged | 24% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.