Skip to content
PoGoBud

Shadow Ampharos counters

electricElectric-type Female Grunt ยท slot 3Grunt
CP
6,135
Attack
385.5
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
134

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Charge Beam / Thunder

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Ampharos
#PokemonMovesPowerWinsTimeResult
1
Shadow Garchomp
groundMud Shot
groundEarthquakegroundSand Tomb
10.000
100%5.5 s
1.0 charged
94% HP left on average
2
Garchomp
dragonDragon Tail
groundEarthquakegroundSand Tomb
10.000
100%6.5 s
1.0 charged
92% HP left on average
3
Flygon
groundSand Attack
groundEarthquakegroundEarth Power
10.000
100%7.0 s
1.0 charged
90% HP left on average
4
Zygarde (Fifty Percent)
darkBite
groundEarthquakegroundBulldoze
10.000
100%7.5 s
1.0 charged
94% HP left on average
5
Zygarde (Complete)
dragonDragon Tail
groundEarthquakegroundBulldoze
10.000
100%8.0 s
1.0 charged
94% HP left on average
6
Toedscruel
groundMud-Slap
groundEarth PowergrassSeed Bomb
10.000
100%8.0 s
1.0 charged
91% HP left on average
7
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
9.583
100%7.5 s
1.0 charged
90% HP left on average
8
Torterra
groundMud-Slap
groundEarthquakegrassFrenzy Plant
9.100
100%8.0 s
1.0 charged
89% HP left on average
9
Shadow Torterra
groundMud-Slap
groundEarthquakegrassFrenzy Plant
9.100
100%8.0 s
1.0 charged
89% HP left on average
10
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
8.750
100%6.5 s
1.0 charged
89% HP left on average
11
Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
8.650
100%7.5 s
1.0 charged
88% HP left on average
12
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
8.458
100%5.5 s
1.0 charged
88% HP left on average
13
Hippowdon
groundSand Attack
groundEarthquakegroundEarth Power
8.333
100%7.0 s
1.0 charged
88% HP left on average
14
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
8.214
100%7.5 s
1.0 charged
88% HP left on average
15
Shadow Flygon
groundSand Attack
groundEarthquakegroundEarth Power
8.100
100%7.0 s
1.0 charged
88% HP left on average
16
Zygarde (Ten Percent)
darkBite
groundEarthquakegroundBulldoze
7.813
100%7.5 s
1.0 charged
87% HP left on average
17
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
7.519
100%5.5 s
1.0 charged
87% HP left on average
18
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
7.500
100%6.5 s
1.0 charged
87% HP left on average
19
Sandaconda
groundMud Shot
groundEarth PowergroundBulldoze
7.500
100%6.5 s
1.0 charged
87% HP left on average
20
Shadow Zekrom
dragonDragon Breath
dragonOutragedarkCrunch
7.208
100%6.5 s
1.0 charged
86% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.