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Shadow Liepard counters

darkDark-type Female Grunt ยท slot 3Grunt
CP
3,954
Attack
344.4
x1.2 Shadow
Defense
123.4
x0.83 Shadow
HP
106

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Snarl / Dark Pulse

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Liepard
#PokemonMovesPowerWinsTimeResult
1
Machamp
fightingKarate Chop
fightingClose CombatfightingCross Chop
10.000
100%4.5 s
1.0 charged
90% HP left on average
2
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
9.273
100%4.5 s
1.0 charged
89% HP left on average
3
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
9.056
100%5.0 s
1.0 charged
89% HP left on average
4
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
9.056
100%5.0 s
1.0 charged
89% HP left on average
5
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
8.750
100%6.0 s
0.0 charged
89% HP left on average
6
Throh
fightingLow Kick
fightingFocus BlastfightingBrick Break
8.375
100%5.5 s
1.0 charged
88% HP left on average
7
Kingambit
fightingLow Kick
fightingFocus BlastbugX-Scissor
8.333
100%5.5 s
1.0 charged
88% HP left on average
8
Florges
fairyFairy Wind
fairyMoonblastfairyDisarming Voice
8.167
100%5.5 s
1.0 charged
88% HP left on average
9
Shadow Machamp
fightingKarate Chop
fightingClose CombatfightingCross Chop
8.100
100%4.5 s
1.0 charged
88% HP left on average
10
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.762
100%5.0 s
1.0 charged
87% HP left on average
11
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
7.762
100%5.5 s
1.0 charged
87% HP left on average
12
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
7.619
100%5.5 s
1.0 charged
87% HP left on average
13
Machoke
fightingKarate Chop
fightingDynamic PunchfightingCross Chop
7.450
100%4.5 s
1.0 charged
87% HP left on average
14
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
7.444
100%5.5 s
1.0 charged
87% HP left on average
15
Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
7.000
100%5.5 s
1.0 charged
86% HP left on average
16
Shadow Throh
fightingLow Kick
fightingFocus BlastfightingBrick Break
6.700
100%5.5 s
1.0 charged
85% HP left on average
17
Shadow Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
6.667
100%5.5 s
1.0 charged
85% HP left on average
18
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
6.458
100%5.5 s
1.0 charged
85% HP left on average
19
Shadow Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
6.091
100%5.5 s
1.0 charged
84% HP left on average
20
Buzzwole
fightingCounter
fightingSuperpowerbugLunge
6.036
100%6.0 s
0.0 charged
83% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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