Shadow Hydreigon counters
darkdragonDark-type Female Grunt ยท slot 3Grunt
CP
7,794
Attack
462.6
x1.2 Shadow
Defense
207.7
x0.83 Shadow
HP
136
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 4.900 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 2 | fightingKarate Chop fightingClose CombatsteelIron Head | 3.521 | 100% | 5.5 s 1.0 charged | 56% HP left on average | |
| 3 | fightingLow Kick fightingClose CombatfightingSecret Sword | 2.943 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 4 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 2.848 | 100% | 5.5 s 1.0 charged | 58% HP left on average | |
| 5 | fightingKarate Chop fightingClose CombatsteelIron Head | 2.716 | 100% | 5.5 s 1.0 charged | 47% HP left on average | |
| 6 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 2.400 | 100% | 5.5 s 1.0 charged | 53% HP left on average | |
| 7 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 2.393 | 100% | 5.5 s 1.0 charged | 50% HP left on average | |
| 8 | bugFury Cutter bugX-ScissornormalTechno Blast (Normal) | 2.300 | 100% | 5.5 s 1.0 charged | 57% HP left on average | |
| 9 | bugFury Cutter bugX-ScissorsteelMagnet Bomb | 2.300 | 100% | 5.5 s 1.0 charged | 57% HP left on average | |
| 10 | bugFury Cutter iceTechno Blast (Ice)bugX-Scissor | 2.300 | 100% | 5.5 s 1.0 charged | 57% HP left on average | |
| 11 | bugFury Cutter bugX-ScissorsteelMagnet Bomb | 2.300 | 100% | 5.5 s 1.0 charged | 57% HP left on average | |
| 12 | bugFury Cutter bugX-ScissorsteelMagnet Bomb | 2.300 | 100% | 5.5 s 1.0 charged | 57% HP left on average | |
| 13 | fairyGeomancy fairyMoonblastfightingClose Combat | 2.244 | 50% | 6.5 s 1.0 charged | 37% HP left on average | |
| 14 | bugFury Cutter bugX-ScissorflyingAerial Ace | 1.986 | 100% | 5.5 s 1.0 charged | 48% HP left on average | |
| 15 | icePowder Snow iceAvalancheiceIcicle Spear | 1.958 | 100% | 5.5 s 1.0 charged | 47% HP left on average | |
| 16 | electricThunder Shock fightingClose CombatfightingBrick Break | 1.927 | 100% | 5.5 s 1.0 charged | 38% HP left on average | |
| 17 | fairyFairy Wind fairyMoonblastflyingFly | 1.892 | 50% | 6.8 s 1.5 charged | 33% HP left on average | |
| 18 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.870 | 50% | 6.8 s 1.5 charged | 33% HP left on average | |
| 19 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 1.689 | 50% | 6.8 s 1.5 charged | 26% HP left on average | |
| 20 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.682 | 50% | 6.8 s 1.5 charged | 26% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.