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Shadow Houndour counters

darkfireDark-type Female Grunt ยท slot 2Grunt
CP
2,642
Attack
284.8
x1.2 Shadow
Defense
99.7
x0.83 Shadow
HP
86

You 1 shield, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Houndour
#PokemonMovesPowerWinsTimeResult
1
Shadow Tyranitar
rockSmack Down
rockStone EdgedarkBrutal Swing
9.786
100%3.0 s
0.0 charged
91% HP left on average
2
Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
9.286
100%3.0 s
0.0 charged
89% HP left on average
3
Tyranitar
rockSmack Down
rockStone EdgedarkBrutal Swing
9.188
100%4.5 s
0.0 charged
90% HP left on average
4
Terrakion
rockSmack Down
fightingClose CombatfightingSacred Sword
8.917
100%4.5 s
0.0 charged
89% HP left on average
5
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
8.589
100%4.0 s
0.0 charged
89% HP left on average
6
Urshifu (Rapid Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
8.589
100%4.0 s
0.0 charged
88% HP left on average
7
Primarina
waterWaterfall
waterHydro CannonwaterSparkling Aria
8.583
100%4.5 s
0.0 charged
88% HP left on average
8
Shadow Rhyperior
groundMud-Slap
rockRock WreckergroundEarthquake
8.097
100%3.0 s
0.0 charged
89% HP left on average
9
Tapu Fini
waterWater Gun
waterHydro PumpwaterSurf
8.078
100%5.5 s
0.3 charged
87% HP left on average
10
Shadow Kyogre
waterWaterfall
waterOrigin PulsewaterHydro Pump
8.067
100%3.0 s
0.0 charged
89% HP left on average
11
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
7.881
100%4.5 s
1.0 charged
87% HP left on average
12
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
7.833
100%5.0 s
0.0 charged
87% HP left on average
13
Poliwrath
fightingCounter
fightingDynamic PunchwaterHydro Pump
7.750
100%5.0 s
0.0 charged
87% HP left on average
14
Shadow Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
7.704
100%3.0 s
0.0 charged
87% HP left on average
15
Marshadow
fightingCounter
fightingClose CombatrockRock Slide
7.529
100%3.0 s
0.0 charged
86% HP left on average
16
Diancie
rockRock Throw
rockPower GemrockRock Slide
7.408
100%5.0 s
0.0 charged
86% HP left on average
17
Shadow Hariyama
fightingForce Palm
fightingClose CombatfightingSuperpower
7.389
100%3.0 s
0.0 charged
86% HP left on average
18
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.311
100%5.0 s
1.0 charged
85% HP left on average
19
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
7.311
100%5.0 s
1.0 charged
85% HP left on average
20
Galarian Zapdos
fightingCounter
fightingClose CombatflyingBrave Bird
7.196
100%4.0 s
0.0 charged
86% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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