Shadow Gallade counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Low Kick / Psychic
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostHex ghostShadow BallghostShadow Punch | 6.700 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 2 | ghostHex ghostShadow BallghostShadow Punch | 5.583 | 100% | 5.0 s 1.0 charged | 82% HP left on average | |
| 3 | ghostHex ghostPoltergeistghostShadow Ball | 4.667 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 4 | ghostHex ghostShadow BallfireBlast Burn | 4.643 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 5 | ghostShadow Claw ghostShadow BallfairyPlay Rough | 4.379 | 100% | 7.5 s 2.0 charged | 77% HP left on average | |
| 6 | fireEmber ghostShadow BallghostNight Shade | 4.314 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 7 | ghostHex ghostPoltergeistghostShadow Ball | 4.278 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 8 | flyingGust ghostShadow BallflyingAir Cutter | 4.000 | 100% | 6.5 s 1.0 charged | 75% HP left on average | |
| 9 | ghostHex ghostPoltergeistghostShadow Ball | 3.889 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 10 | ghostAstonish ghostPoltergeistghostShadow Punch | 3.604 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 11 | ghostHex ghostPoltergeistghostShadow Ball | 3.528 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 12 | flyingWing Attack flyingAerial AcebugBug Buzz | 3.521 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 13 | flyingGust ghostShadow BallflyingAir Cutter | 3.500 | 100% | 6.5 s 1.0 charged | 71% HP left on average | |
| 14 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 3.292 | 100% | 6.5 s 1.0 charged | 70% HP left on average | |
| 15 | ghostAstonish ghostPoltergeistghostShadow Punch | 3.204 | 100% | 6.5 s 1.0 charged | 69% HP left on average | |
| 16 | ghostHex ghostShadow BallfairyDazzling Gleam | 3.190 | 100% | 6.5 s 1.0 charged | 69% HP left on average | |
| 17 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 3.182 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 18 | fairyGeomancy fairyMoonblastbugMegahorn | 3.121 | 100% | 6.5 s 1.0 charged | 68% HP left on average | |
| 19 | fireIncinerate ghostShadow BallfireMind Blown | 3.100 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 20 | dragonDragon Breath psychicLuster PurgedragonDragon Claw | 3.000 | 100% | 7.0 s 1.0 charged | 67% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.