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PoGoBud

Shadow Snorlax counters

normalCliff ยท slot 2Leader
CP
7,639
Attack
371.3
x1.2 Shadow
Defense
199.8
x0.83 Shadow
HP
211

You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Psywave / Skull Bash

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
2.869
100%17.0 s
3.0 charged
65% HP left on average
2
Necrozma (Dusk Mane)
psychicPsycho Cut
steelSunsteel StrikesteelIron Head
2.211
100%20.0 s
4.0 charged
55% HP left on average
3
Hoopa (Unbound)
psychicConfusion
darkDark PulsepsychicPsychic
1.827
100%20.5 s
3.0 charged
45% HP left on average
4
Shadow Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
1.813
100%17.0 s
4.0 charged
45% HP left on average
5
Bisharp
steelMetal Claw
fightingFocus BlastdarkDark Pulse
1.781
100%20.0 s
3.0 charged
44% HP left on average
6
Shadow Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
1.750
100%18.5 s
4.0 charged
43% HP left on average
7
Melmetal
electricThunder Shock
fightingDynamic PunchsteelDouble Iron Bash
1.744
100%17.0 s
4.0 charged
43% HP left on average
8
Urshifu (Single Strike)
darkSucker Punch
fightingClose CombatfightingDynamic Punch
1.667
100%15.0 s
3.0 charged
40% HP left on average
9
Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
1.650
100%19.0 s
4.0 charged
39% HP left on average
10
Zacian (Crowned Sword)
flyingAir Slash
fightingClose CombatsteelBehemoth Blade
1.624
100%17.0 s
3.0 charged
38% HP left on average
11
Latias
dragonDragon Breath
fightingAura SpherepsychicMist Ball
1.585
100%18.0 s
4.0 charged
37% HP left on average
12
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
1.563
100%21.0 s
4.0 charged
36% HP left on average
13
Shadow Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
1.536
100%18.0 s
3.0 charged
35% HP left on average
14
Krookodile
groundMud-Slap
groundEarthquakefightingBrick Break
1.509
100%21.0 s
4.0 charged
34% HP left on average
15
Shadow Obstagoon
fightingCounter
fightingCross ChopnormalHyper Beam
1.482
100%21.0 s
4.0 charged
33% HP left on average
16
Shadow Darkrai
darkSucker Punch
fightingFocus BlastdarkDark Pulse
1.447
100%17.5 s
3.0 charged
31% HP left on average
17
Shadow Pangoro
fightingLow Kick
fightingClose CombatdarkNight Slash
1.397
100%12.0 s
3.0 charged
28% HP left on average
18
Mewtwo
fightingCounter
fightingFocus BlastpsychicPsystrike
1.380
100%17.0 s
3.0 charged
28% HP left on average
19
Shadow Dialga
dragonDragon Breath
dragonDraco MeteorsteelIron Head
1.368
100%16.5 s
3.0 charged
27% HP left on average
20
Meowscarada
grassLeafage
grassFrenzy PlantgrassGrass Knot
1.358
100%20.0 s
4.0 charged
26% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.