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Shadow Snorlax counters

normalCliff ยท slot 2Leader
CP
7,639
Attack
371.3
x1.2 Shadow
Defense
199.8
x0.83 Shadow
HP
211

You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Psywave / Heavy Slam

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Pangoro
fightingLow Kick
fightingClose CombatdarkNight Slash
1.673
100%12.0 s
3.0 charged
40% HP left on average
2
Shadow Latios
dragonDragon Breath
fightingAura SpherepsychicLuster Purge
1.602
100%13.5 s
3.0 charged
38% HP left on average
3
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
1.550
100%11.0 s
3.0 charged
36% HP left on average
4
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
1.259
100%17.5 s
4.0 charged
21% HP left on average
5
Necrozma (Dusk Mane)
psychicPsycho Cut
steelSunsteel StrikepsychicFuture Sight
1.180
100%17.5 s
4.0 charged
15% HP left on average
6
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
1.104
100%18.5 s
4.0 charged
9% HP left on average
7
Gallade
fightingLow Kick
fightingClose CombatfightingSacred Sword
1.063
100%11.5 s
2.0 charged
6% HP left on average
8
Melmetal
electricThunder Shock
fightingDynamic PunchsteelDouble Iron Bash
1.030
100%17.5 s
5.0 charged
3% HP left on average
9
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
0.967
0%15.0 s
4.0 charged
0% HP left on average
10
Cobalion
fightingDouble Kick
fightingClose CombatsteelIron Head
0.924
0%15.0 s
4.0 charged
0% HP left on average
11
Shadow Gallade
fightingLow Kick
fightingClose CombatfightingSacred Sword
0.905
0%10.5 s
2.0 charged
0% HP left on average
12
Shadow Raikou
electricVolt Switch
fightingAura SphereelectricWild Charge
0.896
0%13.0 s
2.0 charged
0% HP left on average
13
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
0.891
0%19.5 s
4.0 charged
0% HP left on average
14
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
0.891
0%22.5 s
5.0 charged
0% HP left on average
15
Shadow Hydreigon
dragonDragon Breath
darkDark PulsedragonDragon Pulse
0.886
0%15.0 s
4.0 charged
0% HP left on average
16
Xerneas
fairyGeomancy
fightingClose CombatfairyMoonblast
0.886
0%15.0 s
4.0 charged
0% HP left on average
17
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
0.867
0%15.0 s
4.0 charged
0% HP left on average
18
Shadow Mewtwo
fightingCounter
fightingFocus BlastnormalHyper Beam
0.863
0%14.0 s
2.0 charged
0% HP left on average
19
Shadow Latias
dragonDragon Breath
fightingAura SpherepsychicMist Ball
0.853
0%15.0 s
4.0 charged
0% HP left on average
20
Latios
dragonDragon Breath
fightingAura SpherepsychicLuster Purge
0.839
0%15.0 s
4.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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