Shadow Vikavolt counters
bugelectricBug-type Male Grunt ยท slot 3Grunt
CP
6,701
Attack
459.5
x1.2 Shadow
Defense
176.8
x0.83 Shadow
HP
120
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Spark / Discharge
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | normalScratch fireFire PunchgroundHigh Horsepower | 7.667 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 2 | normalScratch fireFire PunchgroundHigh Horsepower | 6.571 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 3 | dragonDragon Tail groundEarthquakedragonOutrage | 5.907 | 100% | 8.5 s 2.0 charged | 83% HP left on average | |
| 4 | groundMud Shot fireFire BlastfireFire Punch | 5.767 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 5 | dragonDragon Tail groundEarthquakedragonOutrage | 3.922 | 100% | 8.5 s 2.0 charged | 75% HP left on average | |
| 6 | groundMud Shot fireFire BlastdragonOutrage | 3.333 | 100% | 7.5 s 2.0 charged | 70% HP left on average | |
| 7 | darkBite rockStone EdgegroundEarthquake | 3.033 | 100% | 8.0 s 2.0 charged | 67% HP left on average | |
| 8 | groundMud Shot fireFire BlastdragonOutrage | 2.985 | 100% | 7.5 s 2.0 charged | 67% HP left on average | |
| 9 | poisonPoison Jab fireWeather Ball (Fire)poisonSludge Bomb | 2.978 | 100% | 5.5 s 1.0 charged | 66% HP left on average | |
| 10 | groundMud-Slap groundEarth PowernormalWrap | 2.842 | 100% | 10.0 s 2.0 charged | 65% HP left on average | |
| 11 | darkBite rockStone EdgegroundEarthquake | 2.676 | 100% | 8.0 s 2.0 charged | 63% HP left on average | |
| 12 | groundSand Attack rockStone EdgegroundEarthquake | 2.531 | 100% | 8.0 s 2.0 charged | 60% HP left on average | |
| 13 | electricThunder Shock fireHeat WaverockAncient Power | 2.500 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 14 | ghostShadow Claw rockRock SlidefireFire Punch | 2.500 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 15 | fireEmber fireHeat WavebugBug Buzz | 2.363 | 100% | 5.5 s 1.0 charged | 58% HP left on average | |
| 16 | dragonDragon Tail fireFire BlastfireFire Punch | 2.190 | 100% | 6.5 s 2.0 charged | 54% HP left on average | |
| 17 | fightingKarate Chop rockStone EdgerockRock Slide | 2.188 | 100% | 5.5 s 1.0 charged | 54% HP left on average | |
| 18 | fireFire Fang rockStone EdgerockWeather Ball (Rock) | 2.151 | 100% | 6.5 s 2.0 charged | 54% HP left on average | |
| 19 | fightingKarate Chop rockRock SlidedarkNight Slash | 2.141 | 100% | 5.5 s 1.0 charged | 53% HP left on average | |
| 20 | dragonDragon Breath dragonOutragedarkCrunch | 2.110 | 100% | 7.5 s 2.0 charged | 53% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.