Shadow Vikavolt counters
bugelectricBug-type Male Grunt ยท slot 3Grunt
CP
6,701
Attack
459.5
x1.2 Shadow
Defense
176.8
x0.83 Shadow
HP
120
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw rockRock SlidefireFire Punch | 3.402 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 2 | electricThunder Shock fireHeat WaverockAncient Power | 3.217 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 3 | electricThunder Shock rockRock SlidenormalHyper Beam | 3.017 | 100% | 5.5 s 1.0 charged | 65% HP left on average | |
| 4 | dragonDragon Breath ghostShadow ForcerockAncient Power | 2.813 | 100% | 6.5 s 1.3 charged | 57% HP left on average | |
| 5 | flyingPeck fireFlamethrowerrockAncient Power | 2.753 | 83% | 6.5 s 1.2 charged | 49% HP left on average | |
| 6 | electricThunder Shock fireHeat WaverockAncient Power | 2.698 | 100% | 5.5 s 1.0 charged | 62% HP left on average | |
| 7 | fightingLow Kick flyingBrave BirdrockAncient Power | 2.616 | 75% | 6.5 s 1.1 charged | 47% HP left on average | |
| 8 | fireEmber fireHeat WavebugBug Buzz | 2.528 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 9 | fireEmber fireBlast BurnfireHeat Wave | 2.400 | 100% | 5.5 s 1.0 charged | 51% HP left on average | |
| 10 | fightingKarate Chop rockStone EdgerockRock Slide | 2.367 | 100% | 5.5 s 1.0 charged | 58% HP left on average | |
| 11 | fireEmber fireOverheatfireFire Punch | 2.276 | 100% | 5.5 s 1.0 charged | 50% HP left on average | |
| 12 | fireFire Fang fireOverheatfireFusion Flare | 2.249 | 100% | 6.0 s 0.0 charged | 46% HP left on average | |
| 13 | dragonDragon Tail dragonClanging ScalesfireFlamethrower | 2.184 | 100% | 6.7 s 1.3 charged | 46% HP left on average | |
| 14 | dragonDragon Tail flyingDragon AscentdragonOutrage | 2.137 | 75% | 6.5 s 1.1 charged | 43% HP left on average | |
| 15 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 2.116 | 75% | 6.5 s 1.1 charged | 42% HP left on average | |
| 16 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 2.090 | 83% | 6.5 s 1.3 charged | 43% HP left on average | |
| 17 | fireEmber fireBlast BurnfireHeat Wave | 2.049 | 100% | 5.5 s 1.0 charged | 42% HP left on average | |
| 18 | fightingKarate Chop rockStone EdgerockRock Slide | 2.004 | 100% | 5.5 s 1.0 charged | 50% HP left on average | |
| 19 | fairyGeomancy fairyMoonblastbugMegahorn | 1.964 | 83% | 6.5 s 1.2 charged | 43% HP left on average | |
| 20 | ghostShadow Claw fightingClose CombatbugX-Scissor | 1.953 | 100% | 5.5 s 1.0 charged | 40% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.