Shadow Scizor counters
bugsteelBug-type Male Grunt ยท slot 3Grunt
CP
6,454
Attack
428.7
x1.2 Shadow
Defense
200.5
x0.83 Shadow
HP
113
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireIncinerate fireSacred Fire++fireSacred Fire | 4.520 | 100% | 5.0 s 0.1 charged | 73% HP left on average | |
| 2 | fireEmber fireOverheatfireBlaze Kick | 4.223 | 100% | 4.5 s 1.0 charged | 74% HP left on average | |
| 3 | fireFire Spin fireFire BlastfireFlamethrower | 3.947 | 100% | 5.9 s 0.4 charged | 67% HP left on average | |
| 4 | fireFire Fang fireOverheatfireFusion Flare | 3.749 | 100% | 5.0 s 0.1 charged | 70% HP left on average | |
| 5 | fireFire Spin fireFire BlastfireFlamethrower | 3.580 | 100% | 5.9 s 0.4 charged | 63% HP left on average | |
| 6 | fightingDouble Kick fireBlast BurnfireBlaze Kick | 3.391 | 100% | 5.0 s 1.1 charged | 66% HP left on average | |
| 7 | fireFire Spin fireOverheatfireFlame Charge | 3.338 | 100% | 4.5 s 0.0 charged | 69% HP left on average | |
| 8 | fireFire Fang fireOverheatfireFire Blast | 3.139 | 100% | 5.0 s 0.1 charged | 64% HP left on average | |
| 9 | fireIncinerate fireOverheatfireFlame Charge | 3.130 | 88% | 5.0 s 0.1 charged | 60% HP left on average | |
| 10 | fireFire Fang fireOverheatfireFusion Flare | 3.066 | 100% | 5.0 s 0.1 charged | 63% HP left on average | |
| 11 | fireEmber fireFire BlastfireWeather Ball (Fire) | 3.037 | 100% | 4.5 s 1.0 charged | 67% HP left on average | |
| 12 | fireEmber fireBlast BurnfireHeat Wave | 3.014 | 100% | 5.6 s 1.4 charged | 58% HP left on average | |
| 13 | fireFire Spin fireOverheatfireFire Blast | 2.930 | 100% | 5.9 s 0.4 charged | 56% HP left on average | |
| 14 | fireEmber fireOverheatfireFire Punch | 2.669 | 75% | 5.4 s 1.1 charged | 49% HP left on average | |
| 15 | electricThunder Shock fireHeat WaveelectricZap Cannon | 2.667 | 100% | 5.6 s 1.4 charged | 52% HP left on average | |
| 16 | fireFire Fang fireOverheatfireFire Blast | 2.609 | 100% | 6.1 s 0.4 charged | 54% HP left on average | |
| 17 | fireFire Fang fireFire BlastfireFlamethrower | 2.597 | 88% | 5.0 s 0.1 charged | 57% HP left on average | |
| 18 | fireEmber fireBlast BurnfireHeat Wave | 2.462 | 100% | 5.6 s 1.4 charged | 49% HP left on average | |
| 19 | fireEmber fireHeat WavedarkCrunch | 2.429 | 100% | 5.6 s 1.4 charged | 48% HP left on average | |
| 20 | fireFire Spin fireOverheatfireFire Blast | 2.332 | 88% | 5.9 s 0.4 charged | 47% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.