Shadow Vikavolt counters
bugelectricBug-type Male Grunt ยท slot 3Grunt
CP
6,701
Attack
459.5
x1.2 Shadow
Defense
176.8
x0.83 Shadow
HP
120
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock fireHeat WaverockAncient Power | 2.964 | 100% | 5.5 s 1.0 charged | 65% HP left on average | |
| 2 | ghostShadow Claw rockRock SlidefireFire Punch | 2.956 | 100% | 5.5 s 1.0 charged | 65% HP left on average | |
| 3 | electricThunder Shock rockRock SlidenormalHyper Beam | 2.909 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 4 | dragonDragon Breath ghostShadow ForcerockAncient Power | 2.587 | 100% | 6.5 s 1.3 charged | 54% HP left on average | |
| 5 | electricThunder Shock fireHeat WaverockAncient Power | 2.553 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 6 | flyingPeck fireFlamethrowerrockAncient Power | 2.551 | 83% | 6.5 s 1.2 charged | 47% HP left on average | |
| 7 | fireEmber fireHeat WavebugBug Buzz | 2.399 | 100% | 5.5 s 1.0 charged | 58% HP left on average | |
| 8 | fireEmber fireBlast BurnfireHeat Wave | 2.317 | 100% | 5.5 s 1.0 charged | 49% HP left on average | |
| 9 | fightingKarate Chop rockStone EdgerockRock Slide | 2.214 | 100% | 5.5 s 1.0 charged | 55% HP left on average | |
| 10 | fightingLow Kick flyingBrave BirdrockAncient Power | 2.192 | 75% | 6.5 s 1.1 charged | 44% HP left on average | |
| 11 | fireEmber fireOverheatfireFire Punch | 2.146 | 100% | 5.5 s 1.0 charged | 46% HP left on average | |
| 12 | fireFire Fang fireOverheatfireFusion Flare | 2.082 | 100% | 6.0 s 0.0 charged | 41% HP left on average | |
| 13 | dragonDragon Tail dragonClanging ScalesfireFlamethrower | 2.054 | 92% | 6.6 s 1.3 charged | 44% HP left on average | |
| 14 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 2.007 | 75% | 6.5 s 1.1 charged | 40% HP left on average | |
| 15 | fireEmber fireBlast BurnfireHeat Wave | 1.953 | 100% | 5.5 s 1.0 charged | 39% HP left on average | |
| 16 | dragonDragon Tail flyingDragon AscentdragonOutrage | 1.882 | 75% | 6.5 s 1.1 charged | 38% HP left on average | |
| 17 | fireEmber fireBlast BurnfirePyroball | 1.860 | 100% | 5.5 s 1.0 charged | 43% HP left on average | |
| 18 | fairyGeomancy fairyMoonblastbugMegahorn | 1.848 | 83% | 6.5 s 1.2 charged | 40% HP left on average | |
| 19 | fightingKarate Chop rockStone EdgerockRock Slide | 1.820 | 100% | 5.5 s 1.0 charged | 45% HP left on average | |
| 20 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 1.722 | 58% | 6.3 s 1.2 charged | 28% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.