Shadow Scolipede counters
bugpoisonBug-type Male Grunt ยท slot 3Grunt
CP
5,259
Attack
372.1
x1.2 Shadow
Defense
194.3
x0.83 Shadow
HP
102
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Bug Bite / MegahornPoison Jab / MegahornPoison Sting / MegahornBug Bite / Sludge BombPoison Jab / Sludge BombPoison Sting / Sludge BombBug Bite / Gyro BallPoison Jab / Gyro BallPoison Sting / Gyro BallBug Bite / X-ScissorPoison Jab / X-ScissorPoison Sting / X-ScissorBug Bite / Aqua TailPoison Jab / Aqua TailPoison Sting / Aqua Tail
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock rockRock SlidesteelDouble Iron Bash | 5.678 | 100% | 5.5 s 1.2 charged | 76% HP left on average | |
| 2 | ghostHex rockPower GemghostShadow Ball | 4.020 | 100% | 6.5 s 1.5 charged | 64% HP left on average | |
| 3 | ghostShadow Claw rockRock SlidefireFire Punch | 3.987 | 100% | 5.5 s 1.2 charged | 69% HP left on average | |
| 4 | fireFire Spin fireFire BlastfireMagma Storm | 3.923 | 100% | 6.5 s 1.5 charged | 61% HP left on average | |
| 5 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 3.594 | 100% | 7.2 s 1.5 charged | 67% HP left on average | |
| 6 | steelBullet Punch fireBlaze KicksteelMeteor Mash | 3.444 | 93% | 5.5 s 1.1 charged | 62% HP left on average | |
| 7 | poisonAcid rockPower GemrockRock Slide | 3.438 | 93% | 6.5 s 1.4 charged | 55% HP left on average | |
| 8 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 3.377 | 100% | 7.5 s 1.6 charged | 65% HP left on average | |
| 9 | fireEmber fireOverheatfireFire Punch | 3.330 | 87% | 5.4 s 1.1 charged | 62% HP left on average | |
| 10 | flyingPeck psychicPsyshockfireFlamethrower | 3.165 | 93% | 5.5 s 1.1 charged | 55% HP left on average | |
| 11 | fireFire Spin fireFire BlastfireMagma Storm | 3.084 | 80% | 6.4 s 1.3 charged | 54% HP left on average | |
| 12 | ghostShadow Claw ghostShadow ForcerockAncient Power | 3.054 | 100% | 6.5 s 1.5 charged | 61% HP left on average | |
| 13 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 2.909 | 100% | 6.5 s 1.5 charged | 59% HP left on average | |
| 14 | steelMetal Sound fireOverheatsteelGyro Ball | 2.764 | 100% | 7.5 s 1.6 charged | 50% HP left on average | |
| 15 | ghostHex fireBlast BurnfireFlamethrower | 2.724 | 87% | 6.5 s 1.3 charged | 51% HP left on average | |
| 16 | electricThunder Shock flyingDrill PeckfireHeat Wave | 2.690 | 100% | 5.5 s 1.2 charged | 57% HP left on average | |
| 17 | fireEmber fireBlast BurnfireHeat Wave | 2.682 | 87% | 5.4 s 1.1 charged | 54% HP left on average | |
| 18 | flyingAir Slash flyingSky AttackflyingAir Cutter | 2.606 | 100% | 8.3 s 1.6 charged | 54% HP left on average | |
| 19 | flyingWing Attack flyingAir CutterghostShadow Ball | 2.591 | 87% | 5.4 s 1.1 charged | 54% HP left on average | |
| 20 | flyingGust flyingAir CutterghostShadow Ball | 2.451 | 93% | 6.5 s 1.4 charged | 47% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.