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PoGoBud

Arlo Counters

Leader

“It's time to learn your place in the world.”

Team GO Rocket Leader. Shields the first two charged attacks: modelled as one shield on slot 1 and one on slot 2, as Pokebattler does. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Alolan Grimer).

Best against the whole line-up

Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 50, 15/15/15, no Megas.

Best counters for all of Arlo
#PokemonMovesPowerWinsTimeBy slot
1
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
2.819
47%7.6 s
1.0 charged
Slot 1 6.8Slot 2 0.5Slot 3 1.2
2
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
2.653
50%7.3 s
0.8 charged
Slot 1 6.3Slot 2 0.6Slot 3 1.1
3
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
2.564
50%7.3 s
0.9 charged
Slot 1 6.0Slot 2 0.5Slot 3 1.1
4
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
2.240
50%7.1 s
0.7 charged
Slot 1 5.1Slot 2 0.6Slot 3 1.0
5
Shadow Rhydon
groundMud-Slap
groundEarthquakerockStone Edge
2.070
39%7.1 s
0.5 charged
Slot 1 5.1Slot 2 0.5Slot 3 0.7
6
Kingambit
steelMetal Sound
darkDark PulsedarkFoul Play
2.069
63%10.6 s
2.5 charged
Slot 1 2.1Slot 2 0.8Slot 3 3.4
7
Shadow Golem
groundMud-Slap
groundEarthquakerockStone Edge
1.911
38%7.1 s
0.4 charged
Slot 1 4.7Slot 2 0.5Slot 3 0.6
8
Shadow Heatran
fireFire Spin
fireFire BlastfireFlamethrower
1.829
61%8.1 s
0.7 charged
Slot 1 3.0Slot 2 0.8Slot 3 1.6
9
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
1.825
61%9.3 s
2.1 charged
Slot 1 1.1Slot 2 0.8Slot 3 3.6
10
Shadow Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
1.735
54%8.4 s
1.5 charged
Slot 1 1.5Slot 2 0.7Slot 3 3.0
11
Mamoswine
groundMud-Slap
groundHigh HorsepowergroundBulldoze
1.728
33%7.4 s
0.5 charged
Slot 1 4.2Slot 2 0.5Slot 3 0.5
12
Shadow Donphan
groundMud-Slap
groundEarthquakenormalBody Slam
1.728
43%7.3 s
1.0 charged
Slot 1 3.9Slot 2 0.5Slot 3 0.8
13
Shadow Golurk
groundMud-Slap
groundEarth PowerfightingDynamic Punch
1.567
38%6.9 s
0.5 charged
Slot 1 3.7Slot 2 0.5Slot 3 0.6
14
Necrozma (Dusk Mane)
psychicPsycho Cut
darkDark PulsedragonOutrage
1.562
44%9.2 s
2.0 charged
Slot 1 1.2Slot 2 0.5Slot 3 3.0
15
Shadow Mamoswine
groundMud-Slap
groundHigh HorsepowergroundBulldoze
1.552
36%7.0 s
0.4 charged
Slot 1 3.6Slot 2 0.6Slot 3 0.5

Slot 1 counters

You 0 shields, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 1 counters for Arlo
#PokemonMovesPowerWinsTimeAgainst
1
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
6.814
100%6.0 s
0.0 charged
2
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
6.271
100%6.0 s
0.0 charged
3
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
6.040
100%6.0 s
0.0 charged
4
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
5.076
100%6.0 s
0.0 charged
5
Shadow Rhydon
groundMud-Slap
groundEarthquakerockStone Edge
5.056
100%6.0 s
0.0 charged
6
Shadow Golem
groundMud-Slap
groundEarthquakerockStone Edge
4.658
100%6.0 s
0.0 charged
7
Mamoswine
groundMud-Slap
groundHigh HorsepowergroundBulldoze
4.230
100%6.0 s
0.0 charged
8
Shadow Donphan
groundMud-Slap
groundEarthquakenormalBody Slam
3.875
100%6.0 s
0.0 charged
9
Shadow Golurk
groundMud-Slap
groundEarth PowerfightingDynamic Punch
3.651
100%6.0 s
0.0 charged
10
Shadow Mamoswine
groundMud-Slap
groundHigh HorsepowergroundBulldoze
3.583
100%6.0 s
0.0 charged
11
Rhydon
groundMud-Slap
groundEarthquakerockStone Edge
3.342
100%7.4 s
0.5 charged
12
Shadow Torterra
groundMud-Slap
groundEarthquakegroundSand Tomb
3.264
100%6.0 s
0.0 charged

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 2 counters

You 0 shields, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.

No single Pokemon beats everything this slot can roll: the best all-rounder wins 58% of its fights here. That is real, not an averaging artefact — Steelix, Golurk, Slowbro want different answers — so the best counter for each one is listed under the table. You see which one you face before you choose.

Slot 2 counters for Arlo
#PokemonMovesPowerWinsTimeAgainst
1
Kartana
grassRazor Leaf
grassLeaf BladedarkNight Slash
1.188
58%8.6 s
0.6 charged
2
Shadow Darkrai
darkSucker Punch
darkDark PulsedarkFoul Play
1.158
50%8.8 s
1.0 charged
3
Yveltal
darkSucker Punch
darkDark PulseflyingOblivion Wing
1.123
46%11.0 s
1.8 charged
4
Shadow Reshiram
fireFire Fang
fireOverheatdragonDraco Meteor
0.933
21%8.6 s
0.7 charged
5
Zarude
darkBite
grassPower WhipgrassEnergy Ball
0.902
38%13.4 s
2.7 charged
6
Darkrai
darkSucker Punch
darkDark PulsedarkFoul Play
0.879
21%9.6 s
1.8 charged
7
Shadow Kyogre
waterWaterfall
waterOrigin PulsewaterHydro Pump
0.859
25%9.7 s
1.0 charged
8
Gyarados
waterWaterfall
waterAqua TaildarkCrunch
0.853
42%10.0 s
2.0 charged
9
Arboliva
grassRazor Leaf
grassEnergy BallgrassTrailblaze
0.850
17%9.6 s
0.9 charged
10
Shadow Heatran
fireFire Spin
fireFire BlastfireFlamethrower
0.847
25%9.2 s
0.9 charged
11
Urshifu (Single Strike)
darkSucker Punch
darkPaybackfightingDynamic Punch
0.832
29%10.3 s
1.9 charged
12
Hydreigon
darkBite
darkBrutal SwingdragonDragon Pulse
0.824
38%10.8 s
2.5 charged

Best for each Pokemon this slot can roll

vs Shadow Steelix
  1. 1Shadow Heatran Fire Spin / Fire Blast, Flamethrower1.6373%
  2. 2Shadow Reshiram Fire Fang / Overheat, Draco Meteor1.5560%
  3. 3Cobalion Double Kick / Close Combat, Sacred Sword1.4787%
vs Shadow Golurk
  1. 1Yveltal Sucker Punch / Dark Pulse, Hurricane1.5775%
  2. 2Shadow Darkrai Sucker Punch / Dark Pulse, Foul Play1.4275%
  3. 3Arboliva Razor Leaf / Energy Ball, Trailblaze1.2750%
vs Shadow Slowbro
  1. 1Kartana Razor Leaf / Leaf Blade, X-Scissor1.6380%
  2. 2Shadow Darkrai Sucker Punch / Dark Pulse, Shadow Ball1.2850%
  3. 3Zarude Bite / Power Whip, Energy Ball1.2280%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Slot 3 counters

You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.

Slot 3 counters for Arlo
#PokemonMovesPowerWinsTimeAgainst
1
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
3.565
79%6.2 s
1.3 charged
2
Kingambit
steelMetal Sound
darkDark PulsedarkFoul Play
3.369
46%8.2 s
1.8 charged
3
Necrozma (Dusk Mane)
psychicPsycho Cut
darkDark PulsedragonOutrage
3.020
46%6.7 s
1.3 charged
4
Shadow Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
2.981
71%6.0 s
1.2 charged
5
Malamar
psychicPsywave
darkFoul PlaynormalHyper Beam
2.689
38%6.8 s
1.1 charged
6
Victini
normalQuick Attack
fireV-createfireOverheat
2.526
63%7.0 s
1.4 charged
7
Shadow Malamar
psychicPsywave
darkFoul PlayfightingSuperpower
2.476
29%6.6 s
1.0 charged
8
Shadow Greninja
waterWater Shuriken
waterHydro CannonwaterHydro Pump
2.315
71%5.3 s
1.0 charged
9
Melmetal
electricThunder Shock
rockRock SlideelectricThunderbolt
2.311
71%8.0 s
1.7 charged
10
Hisuian Typhlosion
fireEmber
fireOverheatelectricWild Charge
2.223
88%5.5 s
1.0 charged
11
Reshiram
dragonDragon Breath
fireOverheatfireFusion Flare
2.223
96%6.9 s
1.3 charged
12
Giratina (Altered)
ghostShadow Claw
ghostShadow SneakrockAncient Power
2.191
63%8.3 s
1.6 charged

Best for each Pokemon this slot can roll

vs Shadow Alakazam
  1. 1Kingambit Metal Sound / Dark Pulse, Foul Play8.3688%
  2. 2Tyranitar Bite / Brutal Swing, Crunch7.96100%
  3. 3Shadow Tyranitar Bite / Brutal Swing, Crunch7.51100%
vs Shadow Charizard
  1. 1Regirock Lock-On / Stone Edge, Zap Cannon5.79100%
  2. 2Shadow Regirock Lock-On / Stone Edge, Zap Cannon4.81100%
  3. 3Palkia Dragon Breath / Hydro Pump, Aqua Tail4.67100%
vs Shadow Scizor
  1. 1Shadow Ho-Oh Incinerate / Sacred Fire++, Sacred Fire4.34100%
  2. 2Shadow Heatran Fire Spin / Fire Blast, Flamethrower2.98100%
  3. 3Heatran Fire Spin / Fire Blast, Magma Storm2.92100%

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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