Arlo Counters
Leader“It's time to learn your place in the world.”
Team GO Rocket Leader. Shields the first two charged attacks: modelled as one shield on slot 1 and one on slot 2, as Pokebattler does. One Pokemon is picked at random from each slot; tap one for its own counters and movesets. ★ = can be caught afterwards (Alolan Grimer).
Best against the whole line-up
Each slot's leaders re-fought against all three slots on the moveset that won their slot; power is the mean over the slots. Level 30, 15/15/15, no Megas.
| # | Pokemon | Moves | Power | Wins | Time | By slot |
|---|---|---|---|---|---|---|
| 1 | groundMud-Slap groundEarthquakegroundDrill Run | 1.901 | 47% | 6.7 s 0.6 charged | Slot 1 4.4Slot 2 0.5Slot 3 0.8 | |
| 2 | groundMud-Slap groundEarthquakegroundDrill Run | 1.828 | 44% | 6.8 s 0.7 charged | Slot 1 4.3Slot 2 0.4Slot 3 0.8 | |
| 3 | steelMetal Sound darkDark PulsedarkFoul Play | 1.643 | 49% | 9.8 s 2.2 charged | Slot 1 1.6Slot 2 0.4Slot 3 2.9 | |
| 4 | groundMud-Slap groundEarthquakegroundDrill Run | 1.430 | 42% | 7.7 s 1.1 charged | Slot 1 3.1Slot 2 0.4Slot 3 0.8 | |
| 5 | groundMud-Slap groundEarthquakegroundDrill Run | 1.326 | 31% | 7.4 s 1.0 charged | Slot 1 2.8Slot 2 0.4Slot 3 0.8 | |
| 6 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 1.241 | 32% | 8.7 s 1.9 charged | Slot 1 0.9Slot 2 0.5Slot 3 2.3 | |
| 7 | groundMud-Slap groundHigh HorsepowergroundBulldoze | 1.142 | 33% | 6.4 s 0.2 charged | Slot 1 2.6Slot 2 0.5Slot 3 0.4 | |
| 8 | groundMud-Slap groundEarthquakerockStone Edge | 1.141 | 38% | 7.5 s 0.6 charged | Slot 1 2.6Slot 2 0.4Slot 3 0.5 | |
| 9 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 1.135 | 38% | 9.6 s 2.4 charged | Slot 1 2.3Slot 2 0.3Slot 3 0.8 | |
| 10 | darkBite darkDark PulsedarkBrutal Swing | 1.128 | 38% | 8.2 s 1.8 charged | Slot 1 0.6Slot 2 0.5Slot 3 2.3 | |
| 11 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.068 | 44% | 9.6 s 2.3 charged | Slot 1 2.2Slot 2 0.4Slot 3 0.6 | |
| 12 | fireFire Fang fireOverheatdragonDraco Meteor | 1.039 | 29% | 7.7 s 0.5 charged | Slot 1 1.4Slot 2 0.6Slot 3 1.2 | |
| 13 | psychicPsycho Cut darkDark PulsedragonOutrage | 1.038 | 31% | 8.7 s 1.9 charged | Slot 1 0.8Slot 2 0.3Slot 3 2.0 | |
| 14 | groundMud-Slap groundEarthquakegroundSand Tomb | 1.030 | 36% | 7.9 s 0.8 charged | Slot 1 2.1Slot 2 0.4Slot 3 0.5 | |
| 15 | groundMud-Slap groundEarthquakerockStone Edge | 1.017 | 26% | 7.0 s 0.5 charged | Slot 1 2.2Slot 2 0.4Slot 3 0.5 |
Slot 1 counters
You 0 shields, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | groundMud-Slap groundEarthquakegroundDrill Run | 4.439 | 100% | 6.0 s 0.0 charged | ||
| 2 | groundMud-Slap groundEarthquakegroundDrill Run | 4.311 | 100% | 6.0 s 0.0 charged | ||
| 3 | groundMud-Slap groundEarthquakegroundDrill Run | 3.095 | 100% | 7.4 s 0.5 charged | ||
| 4 | groundMud-Slap groundEarthquakegroundDrill Run | 2.796 | 67% | 7.3 s 0.7 charged | ||
| 5 | groundMud-Slap groundHigh HorsepowergroundBulldoze | 2.611 | 100% | 6.0 s 0.0 charged | ||
| 6 | groundMud-Slap groundEarthquakerockStone Edge | 2.554 | 100% | 7.4 s 0.5 charged | ||
| 7 | electricThunder Shock steelDouble Iron BashfightingSuperpower | 2.305 | 100% | 9.7 s 2.7 charged | ||
| 8 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 2.219 | 100% | 10.8 s 2.8 charged | ||
| 9 | groundMud-Slap groundEarthquakerockStone Edge | 2.186 | 67% | 7.3 s 0.5 charged | ||
| 10 | groundMud-Slap groundEarthquakegroundSand Tomb | 2.135 | 100% | 7.4 s 0.5 charged | ||
| 11 | groundMud-Slap groundEarthquakerockStone Edge | 2.124 | 67% | 7.3 s 0.5 charged | ||
| 12 | groundMud-Slap groundEarth PowerfightingDynamic Punch | 1.807 | 50% | 7.3 s 0.5 charged |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 2 counters
You 0 shields, Rocket 1. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow SteelixCP 5,731 · Atk 296 · Def 312 · HP 12015 movesets
Shadow GolurkCP 6,736 · Atk 429 · Def 183 · HP 1348 movesets
Shadow SlowbroCP 6,040 · Atk 348 · Def 212 · HP 14110 movesets
No single Pokemon beats everything this slot can roll: the best all-rounder wins 17% of its fights here. That is real, not an averaging artefact — Steelix, Golurk, Slowbro want different answers — so the best counter for each one is listed under the table. You see which one you face before you choose.
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | grassRazor Leaf grassLeaf BladedarkNight Slash | 0.795 | 8% | 8.4 s 0.7 charged | ||
| 2 | darkSucker Punch darkDark PulseflyingOblivion Wing | 0.748 | 17% | 10.7 s 1.9 charged | ||
| 3 | darkSucker Punch darkDark PulsedarkFoul Play | 0.730 | 4% | 8.4 s 1.2 charged | ||
| 4 | darkSucker Punch darkDark PulseghostShadow Ball | 0.679 | 8% | 9.3 s 1.5 charged | ||
| 5 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 0.668 | 4% | 8.8 s 0.6 charged | ||
| 6 | grassRazor Leaf grassEnergy BallgrassTrailblaze | 0.643 | 8% | 9.4 s 0.8 charged | ||
| 7 | waterWaterfall waterOrigin PulsewaterHydro Pump | 0.630 | 4% | 8.8 s 0.9 charged | ||
| 8 | fireFire Fang fireOverheatdragonDraco Meteor | 0.575 | 4% | 8.6 s 0.7 charged | ||
| 9 | waterWaterfall waterHydro PumpdarkCrunch | 0.538 | 4% | 8.5 s 1.1 charged | ||
| 10 | fireFire Fang fireOverheatdragonDraco Meteor | 0.521 | 4% | 9.0 s 0.9 charged | ||
| 11 | darkSucker Punch fightingClose CombatfireFire Punch | 0.512 | 0% | 8.5 s 1.2 charged | ||
| 12 | waterWaterfall waterHydro CannonwaterHydro Pump | 0.498 | 13% | 8.0 s 1.3 charged |
Best for each Pokemon this slot can roll
- 1
Keldeo Low Kick / Close Combat, Secret Sword0.9633% - 2
Cobalion Double Kick / Close Combat, Sacred Sword0.8647% - 3
Reshiram Fire Fang / Overheat, Draco Meteor0.797%
- 1
Yveltal Sucker Punch / Dark Pulse, Oblivion Wing1.0638% - 2
Arboliva Razor Leaf / Energy Ball, Trailblaze0.8925% - 3
Shadow Darkrai Sucker Punch / Dark Pulse, Foul Play0.8813%
- 1
Kartana Razor Leaf / Leaf Blade, X-Scissor0.9420% - 2
Shadow Darkrai Sucker Punch / Dark Pulse, Shadow Ball0.780% - 3
Darkrai Sucker Punch / Dark Pulse, Shadow Ball0.7310%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.
Slot 3 counters
You 0 shields, Rocket 0. Averaged over every Pokemon this slot can hold and every moveset it can roll.
Shadow AlakazamCP 7,229 · Atk 519 · Def 198 · HP 988 movesets
Shadow CharizardCP 6,847 · Atk 431 · Def 204 · HP 1238 movesets
Shadow ScizorCP 7,115 · Atk 455 · Def 213 · HP 1148 movesets
No single Pokemon beats everything this slot can roll: the best all-rounder wins 71% of its fights here. That is real, not an averaging artefact — Alakazam, Charizard, Scizor want different answers — so the best counter for each one is listed under the table. You see which one you face before you choose.
| # | Pokemon | Moves | Power | Wins | Time | Against |
|---|---|---|---|---|---|---|
| 1 | steelMetal Sound darkDark PulsedarkFoul Play | 2.914 | 33% | 7.1 s 1.5 charged | ||
| 2 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 2.350 | 54% | 6.8 s 1.3 charged | ||
| 3 | darkBite darkDark PulsedarkBrutal Swing | 2.297 | 71% | 5.8 s 1.1 charged | ||
| 4 | psychicPsycho Cut darkDark PulsedragonOutrage | 2.034 | 38% | 6.6 s 1.3 charged | ||
| 5 | psychicPsywave darkFoul PlayfightingSuperpower | 1.861 | 29% | 5.6 s 0.8 charged | ||
| 6 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 1.759 | 67% | 5.1 s 1.0 charged | ||
| 7 | dragonDragon Breath ghostShadow SneakrockAncient Power | 1.647 | 58% | 7.5 s 1.5 charged | ||
| 8 | dragonDragon Breath fireFusion FlarerockStone Edge | 1.582 | 71% | 6.8 s 1.1 charged | ||
| 9 | darkSucker Punch darkDark PulseflyingHurricane | 1.532 | 54% | 7.1 s 1.0 charged | ||
| 10 | normalQuick Attack fireV-createpsychicPsyshock | 1.512 | 54% | 7.1 s 1.5 charged | ||
| 11 | psychicPsycho Cut darkDark PulsepsychicFuture Sight | 1.502 | 50% | 6.8 s 1.3 charged | ||
| 12 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 1.488 | 67% | 6.4 s 1.0 charged |
Best for each Pokemon this slot can roll
- 1
Kingambit Metal Sound / Dark Pulse, Foul Play7.4388% - 2
Tyranitar Bite / Brutal Swing, Crunch6.68100% - 3
Shadow Tyranitar Bite / Brutal Swing, Crunch5.55100%
- 1
Regirock Lock-On / Stone Edge, Zap Cannon4.55100% - 2
Palkia (Origin) Dragon Breath / Hydro Pump, Aqua Tail3.67100% - 3
Kabutops Mud Shot / Stone Edge, Ancient Power3.01100%
- 1
Heatran Fire Spin / Fire Blast, Magma Storm2.45100% - 2
Shadow Heatran Fire Spin / Fire Blast, Flamethrower2.3475% - 3
Shadow Reshiram Fire Fang / Overheat, Fusion Flare2.2488%
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.