Skip to content
PoGoBud

Shadow Charizard counters

fireflyingArlo ยท slot 3Leader
CP
6,847
Attack
431.3
x1.2 Shadow
Defense
204.2
x0.83 Shadow
HP
123

You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Fire Spin / Air Cutter

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Charizard
#PokemonMovesPowerWinsTimeResult
1
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
5.367
100%5.0 s
1.0 charged
81% HP left on average
2
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
5.367
100%5.0 s
1.0 charged
81% HP left on average
3
Regirock
normalLock-On
rockStone EdgeelectricZap Cannon
4.909
100%6.0 s
1.0 charged
80% HP left on average
4
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
4.472
100%5.0 s
1.0 charged
78% HP left on average
5
Shadow Regirock
normalLock-On
rockStone EdgeelectricZap Cannon
3.857
100%6.0 s
1.0 charged
74% HP left on average
6
Shadow Tyrantrum
rockRock Throw
rockMeteor BeamrockStone Edge
3.154
100%6.0 s
0.0 charged
68% HP left on average
7
Shadow Rhyperior
rockSmack Down
rockRock WreckerrockStone Edge
2.500
100%6.0 s
0.0 charged
60% HP left on average
8
Shadow Tyranitar
rockSmack Down
rockStone EdgedarkBrutal Swing
2.487
100%6.0 s
0.0 charged
60% HP left on average
9
Shadow Golem
rockRock Throw
rockStone EdgerockAncient Power
2.025
100%6.0 s
0.0 charged
51% HP left on average
10
Shadow Alolan Golem
rockRock Throw
rockStone EdgeelectricWild Charge
2.025
100%6.0 s
0.0 charged
51% HP left on average
11
Zapdos
electricThunder Shock
electricZap CannonrockAncient Power
2.011
100%5.5 s
1.0 charged
50% HP left on average
12
Machamp
fightingKarate Chop
rockStone EdgerockRock Slide
1.768
100%5.5 s
1.0 charged
43% HP left on average
13
Pangoro
fightingKarate Chop
rockRock SlidedarkNight Slash
1.733
100%5.5 s
1.0 charged
42% HP left on average
14
Shadow Zapdos
electricThunder Shock
electricZap CannonrockAncient Power
1.716
100%5.5 s
1.0 charged
42% HP left on average
15
Armaldo
bugFury Cutter
rockRock BlastwaterWater Pulse
1.711
100%5.5 s
1.0 charged
42% HP left on average
16
Thundurus (Incarnate)
electricThunder Shock
electricThunderelectricThunder Punch
1.667
100%5.5 s
1.0 charged
40% HP left on average
17
Melmetal
electricThunder Shock
rockRock SlideelectricThunderbolt
1.667
100%5.5 s
1.0 charged
40% HP left on average
18
Shadow Aerodactyl
rockRock Throw
rockRock SliderockAncient Power
1.620
100%6.0 s
0.0 charged
38% HP left on average
19
Electivire
electricThunder Shock
electricWild ChargeelectricThunder
1.604
100%5.5 s
1.0 charged
38% HP left on average
20
Rampardos
rockSmack Down
rockRock SlidedragonOutrage
1.586
100%6.0 s
0.0 charged
37% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme