Shadow Alakazam counters
psychicArlo ยท slot 3Leader
CP
7,229
Attack
518.7
x1.2 Shadow
Defense
197.7
x0.83 Shadow
HP
98
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Psycho Cut / Fire Punch
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkBite darkBrutal SwingdarkCrunch | 9.450 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 2 | darkBite darkDark PulsedarkBrutal Swing | 8.900 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 3 | darkBite darkBrutal SwingdarkCrunch | 7.875 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 4 | darkBite darkDark PulsedarkBrutal Swing | 7.417 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 5 | darkBite darkDark PulsedarkBrutal Swing | 4.875 | 100% | 5.0 s 1.0 charged | 79% HP left on average | |
| 6 | bugFury Cutter bugX-ScissordarkNight Slash | 4.594 | 100% | 5.0 s 1.0 charged | 78% HP left on average | |
| 7 | darkSnarl darkNight SlashsteelIron Head | 3.792 | 100% | 5.0 s 1.0 charged | 74% HP left on average | |
| 8 | bugFury Cutter bugX-ScissorgrassLeaf Blade | 3.781 | 100% | 5.0 s 1.0 charged | 74% HP left on average | |
| 9 | bugFury Cutter bugX-ScissordarkNight Slash | 3.675 | 100% | 5.0 s 1.0 charged | 73% HP left on average | |
| 10 | normalScratch groundHigh HorsepowernormalSwift | 3.594 | 100% | 5.0 s 1.0 charged | 72% HP left on average | |
| 11 | dragonDragon Tail dragonDraco MeteordarkBrutal Swing | 3.250 | 100% | 5.0 s 1.0 charged | 69% HP left on average | |
| 12 | dragonDragon Tail darkNight SlashdragonDragon Claw | 2.786 | 100% | 5.0 s 1.0 charged | 64% HP left on average | |
| 13 | dragonDragon Tail dragonDraco MeteordarkBrutal Swing | 2.676 | 100% | 5.0 s 1.0 charged | 63% HP left on average | |
| 14 | bugFury Cutter grassFrenzy PlantgrassLeaf Blade | 2.625 | 100% | 5.0 s 1.0 charged | 62% HP left on average | |
| 15 | dragonDragon Tail darkNight SlashdragonDragon Claw | 2.438 | 100% | 5.0 s 1.0 charged | 59% HP left on average | |
| 16 | dragonDragon Tail darkCrunchgroundEarthquake | 2.170 | 100% | 6.5 s 2.0 charged | 54% HP left on average | |
| 17 | bugFury Cutter grassFrenzy PlantgrassLeaf Blade | 2.162 | 100% | 5.0 s 1.0 charged | 54% HP left on average | |
| 18 | ghostHex ghostShadow BallghostShadow Sneak | 2.082 | 100% | 6.5 s 2.0 charged | 52% HP left on average | |
| 19 | dragonDragon Tail darkBrutal SwingdarkCrunch | 1.678 | 100% | 6.5 s 2.0 charged | 40% HP left on average | |
| 20 | bugFury Cutter flyingBrave BirddarkNight Slash | 1.619 | 100% | 5.0 s 1.0 charged | 38% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.