Shadow Alakazam counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Psycho Cut / Shadow Ball
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkBite darkBrutal SwingdarkCrunch | 8.750 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 2 | darkBite darkBrutal SwingdarkCrunch | 7.292 | 100% | 5.0 s 1.0 charged | 86% HP left on average | |
| 3 | darkBite darkDark PulsedarkBrutal Swing | 6.875 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 4 | flyingPeck darkFoul PlaynormalHyper Beam | 6.280 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 5 | darkBite darkDark PulsedarkBrutal Swing | 5.893 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 6 | bugFury Cutter darkDark PulsebugX-Scissor | 4.629 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 7 | grassLeafage darkNight SlashgrassFrenzy Plant | 4.114 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 8 | darkBite darkDark PulsedarkBrutal Swing | 4.114 | 100% | 5.0 s 1.0 charged | 76% HP left on average | |
| 9 | fireIncinerate darkFoul PlaydarkCrunch | 4.086 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 10 | bugFury Cutter bugX-ScissordarkNight Slash | 3.778 | 100% | 5.0 s 1.0 charged | 74% HP left on average | |
| 11 | fireIncinerate darkFoul PlaydarkCrunch | 3.575 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 12 | bugFury Cutter bugX-ScissornormalTechno Blast (Normal) | 3.450 | 100% | 5.5 s 1.0 charged | 71% HP left on average | |
| 13 | bugFury Cutter bugX-ScissorfireTechno Blast (Fire) | 3.450 | 100% | 5.5 s 1.0 charged | 71% HP left on average | |
| 14 | bugFury Cutter bugX-ScissoriceTechno Blast (Ice) | 3.450 | 100% | 5.5 s 1.0 charged | 71% HP left on average | |
| 15 | bugFury Cutter bugX-ScissorwaterTechno Blast (Water) | 3.450 | 100% | 5.5 s 1.0 charged | 71% HP left on average | |
| 16 | bugFury Cutter bugX-ScissorelectricTechno Blast (Electric) | 3.450 | 100% | 5.5 s 1.0 charged | 71% HP left on average | |
| 17 | darkSnarl darkNight SlashsteelIron Head | 3.250 | 100% | 5.0 s 1.0 charged | 69% HP left on average | |
| 18 | bugFury Cutter bugX-ScissorgrassLeaf Blade | 3.111 | 100% | 5.0 s 1.0 charged | 68% HP left on average | |
| 19 | bugFury Cutter bugX-ScissordarkNight Slash | 3.091 | 100% | 5.0 s 1.0 charged | 68% HP left on average | |
| 20 | dragonDragon Tail dragonDraco MeteordarkBrutal Swing | 2.817 | 100% | 5.0 s 1.0 charged | 64% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.