Shadow Alakazam counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Confusion / Fire Punch
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkBite darkBrutal SwingdarkCrunch | 4.605 | 100% | 5.0 s 1.0 charged | 78% HP left on average | |
| 2 | flyingPeck darkFoul PlaynormalHyper Beam | 4.361 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 3 | darkBite darkDark PulsedarkBrutal Swing | 3.929 | 100% | 5.0 s 1.0 charged | 75% HP left on average | |
| 4 | darkBite darkBrutal SwingdarkCrunch | 3.804 | 100% | 5.0 s 1.0 charged | 74% HP left on average | |
| 5 | darkBite darkDark PulsedarkBrutal Swing | 3.300 | 100% | 5.0 s 1.0 charged | 70% HP left on average | |
| 6 | bugFury Cutter darkDark PulsebugX-Scissor | 3.240 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 7 | grassLeafage darkNight SlashgrassFrenzy Plant | 2.880 | 100% | 5.5 s 1.0 charged | 65% HP left on average | |
| 8 | fireIncinerate darkFoul PlaydarkCrunch | 2.648 | 100% | 5.5 s 1.0 charged | 62% HP left on average | |
| 9 | fireIncinerate darkFoul PlaydarkCrunch | 2.234 | 100% | 5.5 s 1.0 charged | 55% HP left on average | |
| 10 | bugFury Cutter bugX-ScissornormalTechno Blast (Normal) | 2.156 | 100% | 5.5 s 1.0 charged | 54% HP left on average | |
| 11 | bugFury Cutter bugX-ScissorfireTechno Blast (Fire) | 2.156 | 100% | 5.5 s 1.0 charged | 54% HP left on average | |
| 12 | bugFury Cutter bugX-ScissoriceTechno Blast (Ice) | 2.156 | 100% | 5.5 s 1.0 charged | 54% HP left on average | |
| 13 | bugFury Cutter bugX-ScissorwaterTechno Blast (Water) | 2.156 | 100% | 5.5 s 1.0 charged | 54% HP left on average | |
| 14 | bugFury Cutter bugX-ScissorelectricTechno Blast (Electric) | 2.156 | 100% | 5.5 s 1.0 charged | 54% HP left on average | |
| 15 | darkBite darkDark PulsedarkBrutal Swing | 2.105 | 100% | 5.0 s 1.0 charged | 52% HP left on average | |
| 16 | bugFury Cutter bugX-ScissordarkNight Slash | 2.000 | 100% | 5.0 s 1.0 charged | 50% HP left on average | |
| 17 | darkSnarl darkNight SlashsteelIron Head | 1.690 | 100% | 5.0 s 1.0 charged | 41% HP left on average | |
| 18 | ghostShadow Claw darkFoul PlayghostShadow Sneak | 1.682 | 100% | 5.5 s 1.0 charged | 41% HP left on average | |
| 19 | bugFury Cutter bugX-ScissordarkNight Slash | 1.659 | 100% | 5.0 s 1.0 charged | 40% HP left on average | |
| 20 | bugFury Cutter bugX-ScissorgrassLeaf Blade | 1.647 | 100% | 5.0 s 1.0 charged | 39% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.