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Shadow Steelix counters

steelgroundArlo ยท slot 2Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Thunder Fang / Earthquake

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
2.538
100%10.5 s
2.0 charged
61% HP left on average
2
Shadow Latios
dragonDragon Breath
fightingAura SpheregrassSolar Beam
2.025
100%11.5 s
2.0 charged
51% HP left on average
3
Zygarde (Complete)
darkBite
groundEarthquakedarkCrunch
1.375
100%16.0 s
3.0 charged
27% HP left on average
4
Torterra
groundMud-Slap
groundEarthquakegrassFrenzy Plant
1.077
100%15.5 s
3.0 charged
7% HP left on average
5
Shadow Gallade
fightingLow Kick
fightingClose CombatfightingSacred Sword
1.036
100%10.5 s
2.0 charged
3% HP left on average
6
Toedscruel
groundMud-Slap
groundEarth PowergrassSeed Bomb
1.032
100%15.5 s
3.0 charged
3% HP left on average
7
Shadow Machamp
fightingKarate Chop
fightingClose CombatfightingCross Chop
1.029
100%10.5 s
2.0 charged
3% HP left on average
8
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.017
100%12.0 s
3.0 charged
2% HP left on average
9
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
1.011
100%10.5 s
2.0 charged
1% HP left on average
10
Shadow Magmortar
fightingKarate Chop
fireFire BlastfireFire Punch
0.983
0%11.0 s
2.0 charged
0% HP left on average
11
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
0.983
0%12.5 s
3.0 charged
0% HP left on average
12
Shadow Latias
dragonDragon Breath
fightingAura SpherepsychicMist Ball
0.958
0%12.5 s
3.0 charged
0% HP left on average
13
Shadow Palkia
dragonDragon Breath
waterAqua TailfireFire Blast
0.958
0%12.5 s
3.0 charged
0% HP left on average
14
Shadow Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
0.942
0%12.0 s
2.0 charged
0% HP left on average
15
Gallade
fightingLow Kick
fightingClose CombatfightingSacred Sword
0.942
0%11.5 s
3.0 charged
0% HP left on average
16
Latios
dragonDragon Breath
fightingAura SpheregrassSolar Beam
0.942
0%12.5 s
3.0 charged
0% HP left on average
17
Shadow Reshiram
fireFire Fang
fireOverheatfireFusion Flare
0.925
0%11.5 s
2.0 charged
0% HP left on average
18
Palkia (Origin)
dragonDragon Breath
waterAqua TailfireFire Blast
0.867
0%12.5 s
3.0 charged
0% HP left on average
19
Shadow Malamar
psychicPsywave
fightingSuperpowerdarkFoul Play
0.858
0%11.5 s
2.0 charged
0% HP left on average
20
Latias
dragonDragon Breath
fightingAura SpherepsychicMist Ball
0.858
0%12.5 s
3.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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