Skip to content
PoGoBud

Shadow Steelix counters

steelgroundArlo ยท slot 2Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Thunder Fang / Crunch

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Zygarde (Complete)
darkBite
groundEarthquakedarkCrunch
2.363
100%16.0 s
3.0 charged
58% HP left on average
2
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.566
100%12.5 s
3.0 charged
36% HP left on average
3
Garchomp
groundMud Shot
groundEarth PowerfireFire Blast
1.481
100%13.5 s
3.0 charged
33% HP left on average
4
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
1.313
100%14.0 s
3.0 charged
24% HP left on average
5
Torterra
groundMud-Slap
groundEarthquakegrassFrenzy Plant
1.300
100%15.5 s
3.0 charged
23% HP left on average
6
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
1.272
100%12.5 s
3.0 charged
21% HP left on average
7
Kommo-o
dragonDragon Tail
fightingClose CombatfightingUpper Hand
1.252
100%14.0 s
3.0 charged
20% HP left on average
8
Krookodile
groundMud-Slap
groundEarthquakefightingBrick Break
1.247
100%14.0 s
3.0 charged
20% HP left on average
9
Toedscruel
groundMud-Slap
groundEarth PowergrassSeed Bomb
1.237
100%15.5 s
3.0 charged
19% HP left on average
10
Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
1.227
100%15.5 s
3.0 charged
18% HP left on average
11
Shadow Garchomp
groundMud Shot
groundEarth PowerfireFire Blast
1.205
100%13.5 s
3.0 charged
17% HP left on average
12
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.157
100%12.5 s
3.0 charged
14% HP left on average
13
Rhydon
groundMud-Slap
groundEarthquakewaterSurf
1.114
100%15.5 s
3.0 charged
10% HP left on average
14
Goodra
waterWater Gun
waterAqua TailgrassPower Whip
1.108
100%15.5 s
3.0 charged
10% HP left on average
15
Eternatus
dragonDragon Tail
fireFlamethrowerdragonDynamax Cannon
1.099
100%15.5 s
3.0 charged
9% HP left on average
16
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
1.094
100%14.0 s
3.0 charged
9% HP left on average
17
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
1.080
100%11.5 s
3.0 charged
7% HP left on average
18
Kyurem
dragonDragon Breath
iceBlizzardiceGlaciate
1.068
100%16.5 s
3.0 charged
6% HP left on average
19
Shadow Chesnaught
fightingLow Kick
fightingSuperpowergrassSolar Beam
1.061
100%11.5 s
3.0 charged
6% HP left on average
20
Shadow Torterra
groundMud-Slap
groundEarthquakegrassFrenzy Plant
1.052
100%15.5 s
3.0 charged
5% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme