Skip to content
PoGoBud

Shadow Steelix counters

steelgroundArlo ยท slot 2Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Dragon Tail / Breaking Swipe

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
2.763
100%18.0 s
4.0 charged
64% HP left on average
2
Primarina
waterWaterfall
waterHydro CannonwaterSparkling Aria
2.382
100%13.0 s
3.0 charged
58% HP left on average
3
Tinkaton
fairyFairy Wind
groundBulldozesteelGigaton Hammer
2.049
100%22.5 s
5.0 charged
51% HP left on average
4
Enamorus (Therian)
fairyFairy Wind
groundEarth PowerfireMystical Fire
1.739
100%19.5 s
5.0 charged
42% HP left on average
5
Heatran
fireFire Spin
fireFire BlastfireMagma Storm
1.686
100%13.0 s
3.0 charged
41% HP left on average
6
Togekiss
flyingPeck
fightingAura SpherefireFlamethrower
1.680
100%18.5 s
5.0 charged
40% HP left on average
7
Tapu Fini
waterWater Gun
waterHydro PumpwaterSurf
1.670
100%19.5 s
4.0 charged
40% HP left on average
8
Florges
grassVine Whip
waterChilling WatergrassPetal Blizzard
1.596
100%28.0 s
7.0 charged
37% HP left on average
9
Shadow Alolan Ninetales
icePowder Snow
iceBlizzardwaterChilling Water
1.438
100%20.5 s
5.0 charged
30% HP left on average
10
Zamazenta (Crowned Shield)
iceIce Fang
fightingClose CombatsteelBehemoth Bash
1.430
100%17.5 s
4.0 charged
30% HP left on average
11
Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
1.415
100%13.0 s
3.0 charged
29% HP left on average
12
Genesect (Douse)
bugFury Cutter
waterTechno Blast (Water)steelMagnet Bomb
1.393
100%14.0 s
3.0 charged
28% HP left on average
13
Xerneas
fairyGeomancy
fightingClose CombatfairyMoonblast
1.392
100%18.0 s
5.0 charged
28% HP left on average
14
Tapu Lele
ghostAstonish
fightingFocus BlastpsychicPsyshock
1.374
100%18.5 s
4.0 charged
27% HP left on average
15
Tapu Bulu
grassBullet Seed
grassSolar BeamgrassGrass Knot
1.336
100%19.5 s
5.0 charged
25% HP left on average
16
Solgaleo
fireFire Spin
fireFlamethrowergrassSolar Beam
1.294
100%17.0 s
4.0 charged
23% HP left on average
17
Cobalion
fightingDouble Kick
fightingSacred SwordsteelIron Head
1.273
100%15.0 s
5.0 charged
21% HP left on average
18
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
1.269
100%13.0 s
3.0 charged
21% HP left on average
19
Grimmsnarl
fightingLow Kick
darkDark PulsedarkFoul Play
1.247
100%18.5 s
5.0 charged
20% HP left on average
20
Escavalier
fightingCounter
groundDrill RunwaterRazor Shell
1.246
100%15.0 s
3.0 charged
20% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme