Shadow Slowbro counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Water Gun / Scald
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassBullet Seed grassSeed BombdragonOutrage | 1.397 | 100% | 14.0 s 3.0 charged | 28% HP left on average | |
| 2 | dragonDragon Breath ghostShadow ForceghostShadow Sneak | 1.229 | 100% | 14.0 s 3.0 charged | 19% HP left on average | |
| 3 | dragonDragon Breath dragonDraco MeteorwaterAqua Tail | 1.193 | 100% | 14.0 s 3.0 charged | 16% HP left on average | |
| 4 | dragonDragon Breath dragonDraco MeteordragonSpacial Rend | 1.134 | 100% | 15.5 s 3.0 charged | 12% HP left on average | |
| 5 | dragonDragon Breath ghostShadow ForceghostShadow Sneak | 1.124 | 100% | 14.0 s 3.0 charged | 11% HP left on average | |
| 6 | dragonDragon Breath dragonOutragenormalSwift | 1.116 | 100% | 14.0 s 3.0 charged | 10% HP left on average | |
| 7 | ghostAstonish grassEnergy BallgrassSeed Bomb | 1.115 | 100% | 14.0 s 3.0 charged | 10% HP left on average | |
| 8 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 1.108 | 100% | 15.0 s 3.0 charged | 10% HP left on average | |
| 9 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 1.104 | 100% | 14.0 s 3.0 charged | 9% HP left on average | |
| 10 | dragonDragon Breath dragonDraco MeteorwaterAqua Tail | 1.095 | 100% | 14.0 s 3.0 charged | 9% HP left on average | |
| 11 | grassRazor Leaf grassLeaf StormgrassSolar Beam | 1.059 | 100% | 15.0 s 2.0 charged | 6% HP left on average | |
| 12 | darkBite grassPower WhipgrassEnergy Ball | 1.037 | 100% | 13.5 s 3.0 charged | 4% HP left on average | |
| 13 | bugBug Bite bugX-ScissorelectricDischarge | 0.972 | 0% | 9.5 s 1.0 charged | 0% HP left on average | |
| 14 | darkSucker Punch darkDark PulsedarkFoul Play | 0.972 | 0% | 9.5 s 2.0 charged | 0% HP left on average | |
| 15 | grassRazor Leaf grassLeaf BladebugX-Scissor | 0.965 | 0% | 9.0 s 1.0 charged | 0% HP left on average | |
| 16 | dragonDragon Tail dragonOutragedragonDragon Pulse | 0.950 | 0% | 17.0 s 3.0 charged | 0% HP left on average | |
| 17 | dragonDragon Tail darkBrutal SwingdarkCrunch | 0.922 | 0% | 14.0 s 3.0 charged | 0% HP left on average | |
| 18 | normalQuick Attack grassLeaf BladerockStone Edge | 0.865 | 0% | 13.0 s 3.0 charged | 0% HP left on average | |
| 19 | dragonDragon Tail darkCrunchgroundEarthquake | 0.865 | 0% | 15.5 s 3.0 charged | 0% HP left on average | |
| 20 | ghostShadow Claw electricFusion BoltdragonOutrage | 0.858 | 0% | 13.5 s 2.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.