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PoGoBud

Shadow Slowbro counters

waterpsychicArlo ยท slot 2Leader
CP
6,040
Attack
348.3
x1.2 Shadow
Defense
211.8
x0.83 Shadow
HP
141

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Water Gun / Ice Beam

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Slowbro
#PokemonMovesPowerWinsTimeResult
1
Kartana
grassRazor Leaf
grassLeaf BladebugX-Scissor
1.681
100%9.0 s
0.0 charged
40% HP left on average
2
Shadow Darkrai
darkSucker Punch
darkDark PulsedarkFoul Play
1.167
100%9.0 s
0.0 charged
14% HP left on average
3
Sirfetch'd
bugFury Cutter
grassLeaf BladeflyingBrave Bird
1.023
100%10.5 s
2.0 charged
2% HP left on average
4
Shadow Escavalier
bugBug Bite
bugMegahorngroundDrill Run
0.901
0%10.0 s
1.0 charged
0% HP left on average
5
Shadow Victreebel
grassRazor Leaf
grassLeaf BladegrassSolar Beam
0.901
0%10.5 s
2.0 charged
0% HP left on average
6
Darkrai
darkSucker Punch
darkDark PulsedarkFoul Play
0.901
0%10.5 s
2.0 charged
0% HP left on average
7
Shadow Vileplume
grassRazor Leaf
grassSolar BeamgrassPetal Blizzard
0.894
0%10.0 s
1.0 charged
0% HP left on average
8
Shadow Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
0.894
0%10.0 s
1.0 charged
0% HP left on average
9
Shadow Pinsir
bugBug Bite
bugX-ScissornormalVice Grip
0.851
0%9.5 s
1.0 charged
0% HP left on average
10
Volcarona
bugBug Bite
bugBug BuzzgrassSolar Beam
0.844
0%8.5 s
0.0 charged
0% HP left on average
11
Shadow Cacturne
darkSucker Punch
darkPaybackgrassGrass Knot
0.837
0%9.5 s
1.0 charged
0% HP left on average
12
Shadow Alolan Sandslash
ghostShadow Claw
darkNight SlashgroundDrill Run
0.837
0%10.5 s
2.0 charged
0% HP left on average
13
Shadow Shiftry
grassRazor Leaf
grassLeaf BladedarkFoul Play
0.837
0%10.5 s
2.0 charged
0% HP left on average
14
Shadow Lurantis
grassRazor Leaf
grassLeaf StormgrassLeaf Blade
0.837
0%10.5 s
2.0 charged
0% HP left on average
15
Urshifu (Single Strike)
darkSucker Punch
darkPaybackfightingClose Combat
0.837
0%10.5 s
2.0 charged
0% HP left on average
16
Shadow Lapras
psychicPsywave
normalSkull BashdragonDragon Pulse
0.837
0%17.0 s
3.0 charged
0% HP left on average
17
Shadow Venusaur
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
0.830
0%10.0 s
1.0 charged
0% HP left on average
18
Roserade
grassRazor Leaf
grassLeaf StormgrassSolar Beam
0.830
0%10.0 s
1.0 charged
0% HP left on average
19
Rillaboom
grassRazor Leaf
grassFrenzy PlantgrassGrass Knot
0.830
0%10.0 s
1.0 charged
0% HP left on average
20
Regice
normalLock-On
electricThundergroundEarthquake
0.830
0%15.0 s
3.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.