Shadow Golurk counters
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkSucker Punch darkDark PulseflyingHurricane | 2.882 | 100% | 9.4 s 0.8 charged | 63% HP left on average | |
| 2 | grassRazor Leaf grassEnergy BallgrassTrailblaze | 2.158 | 100% | 9.3 s 0.6 charged | 52% HP left on average | |
| 3 | ghostLick darkNight SlashdarkObstruct | 1.972 | 50% | 13.6 s 2.4 charged | 34% HP left on average | |
| 4 | normalScratch iceIce PunchgrassTrailblaze | 1.839 | 88% | 12.9 s 3.0 charged | 36% HP left on average | |
| 5 | ghostLick darkNight SlashdarkObstruct | 1.633 | 50% | 12.8 s 2.1 charged | 30% HP left on average | |
| 6 | flyingPeck flyingBeak BlastflyingDrill Peck | 1.545 | 100% | 11.8 s 2.8 charged | 35% HP left on average | |
| 7 | iceIce Fang iceIce BurniceBlizzard | 1.539 | 100% | 8.0 s 0.8 charged | 34% HP left on average | |
| 8 | darkSucker Punch darkDark PulsedarkFoul Play | 1.514 | 100% | 7.0 s 0.3 charged | 31% HP left on average | |
| 9 | darkSucker Punch darkPaybackfightingClose Combat | 1.449 | 100% | 9.1 s 0.3 charged | 27% HP left on average | |
| 10 | normalScratch iceIce PunchgrassTrailblaze | 1.417 | 50% | 11.4 s 1.9 charged | 30% HP left on average | |
| 11 | ghostLick groundEarthquakedragonOutrage | 1.403 | 50% | 13.1 s 1.4 charged | 24% HP left on average | |
| 12 | darkBite darkDark PulsedarkBrutal Swing | 1.367 | 100% | 10.9 s 2.8 charged | 25% HP left on average | |
| 13 | psychicPsywave dragonOutragesteelHeavy Slam | 1.366 | 63% | 15.9 s 3.4 charged | 20% HP left on average | |
| 14 | ghostAstonish groundDrill RungroundDig | 1.256 | 50% | 11.5 s 2.1 charged | 23% HP left on average | |
| 15 | darkSucker Punch darkDark PulsedarkFoul Play | 1.218 | 50% | 9.1 s 0.6 charged | 16% HP left on average | |
| 16 | waterWaterfall waterOrigin PulsewaterHydro Pump | 1.201 | 88% | 8.6 s 0.8 charged | 16% HP left on average | |
| 17 | waterWaterfall waterOrigin PulsewaterHydro Pump | 1.194 | 100% | 10.1 s 0.8 charged | 16% HP left on average | |
| 18 | dragonDragon Breath iceBlizzardiceGlaciate | 1.172 | 100% | 11.8 s 2.8 charged | 14% HP left on average | |
| 19 | darkBite darkBrutal SwingdarkCrunch | 1.162 | 50% | 9.4 s 1.9 charged | 24% HP left on average | |
| 20 | darkBite darkCrunchgrassTrailblaze | 1.120 | 38% | 13.8 s 2.3 charged | 13% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.